You know, I've been thinking about protection and force shield. Currently, it's a flat amount buff, I've been arguing to make it a percentage of the engis current armor buff, but how about a multiple of INT buff? Say a .50 multiple at one skill point and a suitible amount increase with each additional skill point put into it. It would then be a reason to actually look at the stat bonus given by a piece of equipment. Currently, all I consider on armor is the armor rating, HP and MP bonuses, and dodge.
NOTE TO READER: This post should most likely be read with a sarcastic tone.