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Thread: Is Nuri's a little too easy?

  1. #21
    Senior Member Buddyf97's Avatar
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    Find someone who hasn't been playing the game for 2+ years and ask them to try to clear the map. I betcha the map isn't so easy anymore! You still get the stupid "dead shot" that makes me rage....

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    It wasn't rebalanced, it was changed from too hard to wayyy too easy.

    @bud, I've noticed I normally kill them before that. When I don't and it does 2/3 of my health, I still don't need pots because I'm confident enough that they can't damage me.

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    Quote Originally Posted by Otukura View Post
    It wasn't rebalanced, it was changed from too hard to wayyy too easy.

    @bud, I've noticed I normally kill them before that. When I don't and it does 2/3 of my health, I still don't need pots because I'm confident enough that they can't damage me.
    Well... Arnt you so pro?

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    Quote Originally Posted by Buddyf97 View Post
    Well... Arnt you so pro?
    The point is, you shouldn't be that confident in a dungeon using gear from the previous campaign.

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    Unless you're using Drainers liek a baws

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    I saw a level 56 Mage in enchanted gear standing there getting shot over and over and her health didn't even move lol! I think it got a liiiiitle too nerfed.

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    Quote Originally Posted by Whirlzap View Post
    Why are you complaining about this lol.
    Isn't easy= good?
    I mean, Demonic will deflate and all.

    Plus, think about why STS made Nuri's Hallows so easy.
    Everything they do has an ulterior motive.
    We have a new turnstile dungeon with an elite boss coming out for Nuri's.
    If we kept the old insanely difficult Nuri's, the elite boss would have to be even more difficult, making it harder than Humania's Elite and making it be almost impossible to kill.

    Since they re-balanced Nuri's, now the elite boss will be the old Nuri's level of difficulty.
    And we won't be farming deaths like that derpy Humania Tiki Boss who likes having staff mages for supper.

    Stupid tiki gods.
    Can't complain the easiness after I avoided Nuri map like plague before.
    And the part where "Tiki God who likes having staff mages for supper"--> can't agree more! lmfao...

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    Senior Member Patricks's Avatar
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    The porridge is too hot. The porridge is too cold...

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    Senior Member Riccits's Avatar
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    everthing is always too easy or too hard
    - PL - Founder and proud C.O.T. officer
    RicciTS > DEX Bird L77 | Ricci > INT Mage L76 | XCarver> STR/DEX Bear L71
    and many more....

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    Quote Originally Posted by Patricks:725451
    The porridge is too hot. The porridge is too cold...
    such wisdom o.o do it again

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    Quote Originally Posted by Urqui:725481
    There's no pleasing everybody.. There's always something wrong with a map lol. Only perfect map is Forest Haven
    SoEnjoy it while you can. Nuri's has the best looking set sparkles so we need to farm the most we can before it's tougher than Humania again
    The only perfect map was the OLD Forest Haven :/

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    Senior Member Nihiliste's Avatar
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    No Grenaders, I love Otu. <\3

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    Quote Originally Posted by Gladycakes View Post
    No Grenaders, I love Otu. <\3
    Ily, Glad.

    (I'm leaving you)

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  18. #34
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    I think I can tank nuri in my copperhead set now.

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  20. #35
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    Quote Originally Posted by Whirlzap View Post
    Why are you complaining about this lol.
    Isn't easy= good?
    I mean, Demonic will deflate and all.

    Plus, think about why STS made Nuri's Hallows so easy.
    Everything they do has an ulterior motive.
    We have a new turnstile dungeon with an elite boss coming out for Nuri's.
    If we kept the old insanely difficult Nuri's, the elite boss would have to be even more difficult, making it harder than Humania's Elite and making it be almost impossible to kill.

    Since they re-balanced Nuri's, now the elite boss will be the old Nuri's level of difficulty.
    And we won't be farming deaths like that derpy Humania Tiki Boss who likes having staff mages for supper.

    Stupid tiki gods.
    Whirlz hit the nail on the head.

    Think about it - Prior to this nerfing, it was nearly impossible to get a PUG in Nuri's. At least now there are a lot of active games going on, and it is easy to get into a PUG.

    As soon as Fang was released, I ditched Nuri's completely, and the only time I ever paid a visit was when a friend needed help to clear a map. As soon as the map was done, I was out and back into Fang. I ran more maps in Nuri's yesterday than I have in the past few months combined!

    The point is, that by nerfing, it generates interest in the map again. The respec, along with a new, elite dungeon will get players into Nuri's. As soon as the new elite dungeon drops, I, like everyone else, will rush to farm it. I suspect that we will be farming deaths like the old Fun House or Nuri's Madness boards. Hopefully there will be elite pinks, or at least something different, to collect.

    If nothing else, it is a break from all the Monster Bash runs in Humania. It seems that is the only board end gamers are running any more.

    Perhaps, with all the new interest, I may finally be able to afford a Demonic set, or better yet, get the drops necessary to craft one myself.

    AL: Kalizzaa
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    Elite Chronicles: Solo guides for elite maps - No longer maintained

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    Quote Originally Posted by GoodSyntax View Post
    Whirlz hit the nail on the head.

    Think about it - Prior to this nerfing, it was nearly impossible to get a PUG in Nuri's. At least now there are a lot of active games going on, and it is easy to get into a PUG.

    As soon as Fang was released, I ditched Nuri's completely, and the only time I ever paid a visit was when a friend needed help to clear a map. As soon as the map was done, I was out and back into Fang. I ran more maps in Nuri's yesterday than I have in the past few months combined!

    The point is, that by nerfing, it generates interest in the map again. The respec, along with a new, elite dungeon will get players into Nuri's. As soon as the new elite dungeon drops, I, like everyone else, will rush to farm it. I suspect that we will be farming deaths like the old Fun House or Nuri's Madness boards. Hopefully there will be elite pinks, or at least something different, to collect.

    If nothing else, it is a break from all the Monster Bash runs in Humania. It seems that is the only board end gamers are running any more.

    Perhaps, with all the new interest, I may finally be able to afford a Demonic set, or better yet, get the drops necessary to craft one myself.
    agree 85%.
    It's also a game. Should contain a little challenge for interest too. Nerfing the bad guys by such a drastic degree leaves little actual fun/challenge in the maps and people are just running them to farm, which can become a chore, rather than a game. That's it i think.

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    Quote Originally Posted by GoodSyntax View Post
    Think about it - Prior to this nerfing, it was nearly impossible to get a PUG in Nuri's. At least now there are a lot of active games going on, and it is easy to get into a PUG.
    I completely agree. I think the nerf is welcome. At level 57 I was still doing exp runs on the same sewer map I started on at level 50. That was getting really old. I'd basically given up for a while on my level 57 character because it was such a boring grind. Nuri was too hard with PUG's and because of that there were rarely any open active games running to even join.

    Nuri was a wall players leveling hit and turned 55-58 into a terribly boring grind. Since the nerf. I've now cleared all the Nuri maps with PUG's, I'm almost 59 and really looking forward to playing my highest level character again.

    I personally feel like non elite maps should be doable on a regular basis with PUG's. Especially if the PUG contains characters within the level range of the map. It's doesn't have to be a cakewalk (which it kind of is now) but it certainly shouldn't be as difficult as it was before the nerf.

    Thanks my 2 cents.
    Last edited by bjordan; 07-27-2012 at 09:42 AM.

  24. #38
    Senior Member GoodSyntax's Avatar
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    Quote Originally Posted by Chopper View Post
    agree 85%.
    It's also a game. Should contain a little challenge for interest too. Nerfing the bad guys by such a drastic degree leaves little actual fun/challenge in the maps and people are just running them to farm, which can become a chore, rather than a game. That's it i think.
    Perhaps it is a bit TOO easy, but I have only run it with my lvl 68 in Angel gear. You do have a point that I should not be able to solo the entire map, elixir free, with relative ease. I actually have a harder time soloing the Sewers, or even, dare I say, Frozen Nightmares.

    I haven't run it with an appropriately leveled and geared toon, so I cannot comment on whether it is easy or challenging for someone fresh from the Sewers. I suspect that it is going to be somewhat challenging - certainly not something you could solo without elixirs.

    AL: Kalizzaa
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    Elite Chronicles: Solo guides for elite maps - No longer maintained

  25. #39
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    I think you forgot the months between fang and humania .
    Remember how tough Nuri was , even for 66 ? Finally it changed!
    Last edited by Sciazaratek; 01-20-2013 at 08:42 AM.
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    i also remember going through Nuri's the first time and getting killed by floating brooms as the ultimate insult ha ha

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