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  1. #1
    Senior Member Synergia's Avatar
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    Im excited !
    But why would you give a warrior an other boss nuker?
    And I really hope all new weapons would be usefull in some way

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    Junior Member TheSandWarrior's Avatar
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    I just wish that single target warrior blade will be really good vs bosses if warriors use ultimate skill called Rage.

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    Also, could there be some sort of special drop from the bosses added? I know gold is the primary focus, but it would be fun to have something besides the elite zodias crates – maybe a special vanity, a small new piece of gear (81 artifact?), or a new pet (maybe platinum version of Samson?)

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    Quote Originally Posted by Cinco View Post
    It's the pinnacle of combat achievement in Zodias culture: The Zodias Gauntlet. Take on waves of elite level monsters to climb the leaderboards, collect mountains of gold, and secure some unique rewards.

    How to Play

    The Zodias Gauntlet can be unlocked by defeating Zodias bosses (Ekenta, Mecharydon and Rahabkor). Each one will grant points toward the global goal to activate the portal. Defeating the Elite versions will grant more points than normal. It will remain active for 24 hours.

    Once unlocked, you'll find the portal to the Zodias Gauntlet in the great hall of the Zodias Capital. But, there are some preparations you should make before you head through. The Zodias will require a group of 3 players, one of each class and is designed to be the most difficult content yet, so make sure to equip your best gear to stand a chance against the onslaught.

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    Once inside, you'll face your first wave of monsters. You have 120 seconds to clear them. If successful, you will face wave after wave until you either run out of time, or your party wipes.

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    You'll earn points as you go to climb the cyclical monthly Leaderboards.


    Loot & Rewards

    Monsters inside the Gauntlet will drop gold (and lots of it). Bosses and minibosses have a chance to drop the Elite Zodias Locked Crate.

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    The Elite Zodias Locked Crate contains Gold, Elixirs, Legendary and Mythic Level 81 Gear, Fathoms, Zodias Rank Points and two new items:

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    Time Tokens are a new consumable item that allow you to reduce the crafting time of any item.

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    The Zodias "Pearl of the Deep" is a new Mythic item that increases the amount of Spirit XP your equipped Spirit Gear earns in Zodias and Elite Zodias. If it is in your inventory, it gives +5% Spirit in standard Zodias zones and +10% in Elite Zodias. This does stack with other Spirit XP multiplying effects!

    Achievements

    Defeat Elite Gauntlet Taa'Nyn (Wave 5) for 300 AP's and Elite Gauntlet Zaartarax (Wave 10) for 350!
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    Leaderboards

    The Top 10 leaderboard winners each month will receive a special badge with a shiny animated border,

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    along with two titles:

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    The Badge and Titles are cyclical rewards (like other Leaderboard rewards that expire after their respective terms).

    Zodias "Eating Machine" Spirit Gear

    As you may have noticed, the new crate contains an item for Spirit XP, which means the new Eating Machine spirit gear also comes along with this update!

    Visit Kotermain in the Zodias Capitol to purchase the recipes for Eating Machine Spirit Armor, Helmet and Weapons with Fathom tokens. To craft them, you'll need to collect various spirit resources around Arlor.

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    In addition to scaling power, the Level 76 "Eating Machine" Spirit Gear invokes a set bonus when all three (3) pieces are worn together: +10 Primary Stat, 5% Haste, 25% Damage and 30% Speed.

    Level 76 "Eating Machine" Spirit Weapons also have a chance to proc various effects. The power/effectiveness of these procs increases with item level.

    Aegis: Chance to summon the "Harpoon Rotor" aura, which damages nearby enemies.


    Blade: Chance to apply "Wave Crash" on your target. This does significant single target damage.


    Bow: Chance to apply "Tide of Vengeance" to your target to do damage over time.


    Daggers: Chance to summon the "Sharktooth Shield" around your Legend, which reflects incoming damage.


    Staff: Chance to summon the "Healing Zodias Tide" around your Legend. Increases damage and restores health over time.


    Cannon: Chance to apply "Mecharydon's Armor Eater" which strips away your enemy's armor away for a short period.

    Timing
    The Elite Zodias Gauntlet, the Eating Machine Spirit equipment, Eating Machine crafting component loot, the Elite Zodias Locked Crate, and the Zodias Pearl are all expected to be available starting this Thursday, August 4th.

    The Elite Zodias Gauntlet (and everything mentioned above) is a permanent addition to the Zodias Campaign.

    Coming Soon: New Community Contest!

    In addition to all of the exciting things happening in game, keep an eye on the forums next week for some summer fun and a chance to unlock some in-game rewards for the whole Arcane Legends community!

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    Keep an eye out in the Arcane Legends Announcements section on Monday 8/8 for more details!
    Will the spirit weappon also give a dmg or haste buff (warrior especially) or will it juste be some dmg activation proc?
    I’m wondering


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    Quote Originally Posted by Cinco View Post
    If you’re rocking full Mythic you’re not going to be impressed by Spirit. This set isn’t meant to RIP the Mythic 81’s - though I understand the confusion given the standard chronology (ie “that which comes later is always better”).

    Zodias Eating Machine gears are meant to entertain players without loads of gold and Plat and to give new / future players a fun advancement path for reasonably powerful (but not dramatically OP) gears.


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    Awesome answer, clears up a lot. I'm a bit skeptical but i'll give it a try. Looking forward to the rifle

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    Nice is look like old arcane legend theme before

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    Can we have a visual of the weapons now or we have to wait tomorrow ? Lol, we saw 3/9 already. Sooo excited

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    I hope that spirit gear will be at least funnier than mythic. Especially for warriors the gameplay is flat and we barely feel the need of our abilities because they do nothing for dmg. But the normal attack to activate feels scary.
    Anyway I’m looking forward to test it to spice my gameplay.


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    could gear spirit be considered better than arcane gear 76?

    @Cinco

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    Nice we all are so exited thanks sts but hope spirit gears will not buffs untill it surpass the mythic set because of others complains just like please buff spirit proc chance please make the bonus set higher than mythics, please make the spirit proc 1 hit all inccluding the boss lol, just like they do to all blaster wreapon.

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    Another thing guys lol, spirit is geared to be an alternative to mythic. Something to farm for, how for u all feel about the recipes being trade friendly?

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    What happen when i use pearl, mhytic moon ring and oconi pet at same time? How much spirit XP we get?

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    Next question nobody asked as yet, does the spirit armor has its own individual proc???

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    Can you combine the 2 spiritual weapons in terms of processes? (level 71 and 76)
    How much is the approximate reflection of the daggas? 100%?
    Do weapons level up in inventory but level 71 will also be affected by the new system of leveling up without using them directly? it would not be bad to upload the old weapons too

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    Quote Originally Posted by Angelaxd View Post
    Can you combine the 2 spiritual weapons in terms of processes? (level 71 and 76)
    How much is the approximate reflection of the daggas? 100%?
    Do weapons level up in inventory but level 71 will also be affected by the new system of leveling up without using them directly? it would not be bad to upload the old weapons too
    Hmm combining Lvl 71 and Lvl 76 Spirit Weapons Procs together would make things interesting utility wise. Like a Zodias Mother of Pearl item drop in Elite Zodias Maps, that allows us to fuse Lvl 71 Spirit Weapon to a "Eating Machine" Spirit Gear. And should Spirit XP from Lvl 71 carry over in some sort way or percentage to Lvl 76? Is that fair for the people who spent a lot of time Lvling them up in past? Should the HP Regen part of Proc only from the Lvl 71 Spirit Weapon scale when fused together? I don't own any Lvl 71 Spirit Weapons anymore but I wouldn't mind at all of this was implemented if it wouldn't break things balance wise.

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    Senior Member Fearrr's Avatar
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    Quote Originally Posted by Fearrr View Post
    Hmm combining Lvl 71 and Lvl 76 Spirit Weapons Procs together would make things interesting utility wise. Like a Zodias Mother of Pearl item drop in Elite Zodias Maps, that allows us to fuse Lvl 71 Spirit Weapon to a "Eating Machine" Spirit Gear. And should Spirit XP from Lvl 71 carry over in some sort way or percentage to Lvl 76? Is that fair for the people who spent a lot of time Lvling them up in past? Should the HP Regen part of Proc only from the Lvl 71 Spirit Weapon scale when fused together? I don't own any Lvl 71 Spirit Weapons anymore but I wouldn't mind at all of this was implemented if it wouldn't break things balance wise.
    Only Lvl 41+ 71 Spirit Weapons can be fused with the Zodias Mother of Pearl.

    Also @Flashio idea of adding passive Procs to Helm and Armor is a good idea. Passive Procs related to our Main Class Roles would be interesting.

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    I like it, ty Dev

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    "Chance to apply "Mecharydon's Armor Eater" which strips away your enemy's armor for a short period."

    Based off the wording I'm assuming its 100% armour debuff?

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    the +10 primary stat seems extremely underwhelming. Can this be offset by a higher haste %? say 10%?


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    Another Event only for OP players...😒😠😴

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