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Thread: Timer annoyances with crates and mines

  1. #1
    Forum Adept mycroftxxx's Avatar
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    Default Timer annoyances with crates and mines

    I appreciate that bombs no longer explode immediately and kill the player who planted them, but:

    * Disarming mines takes so long that it's far more practical to just walk over them and set them off.

    * There is no longer any good way to open crates on Chrome. Background: It's always been the case that the space bar both took whatever object/NPC actions were relevant and fired the weapon. Before, the crate opened immediately. Now, the shot from the weapon interrupts the object action. The only way to open crates is to switch to the mouse and reaim. This is VERY annoying—almost unplayable in some situations, and in any case way too slow—and why I classify this as a bug.

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    Senior Member Mitchturbo's Avatar
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    Lmao! This is how Star Legends was ment to be from the beginning XD
    "Still Retired but Casually Player Vs Player from Time to Time"
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    I think its great they brought it back.
    Ihavenokills ~ level 40 with 0 kills and 0 deaths! 78/97 Quests Completed!
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    Senior Member Corpser's Avatar
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    its supposed to be like this aside from the crate interaction with the weapon thing , if you want to set off mines and risk death do it, just away from the team

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    Senior Member HunterSLAYER's Avatar
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    Finally an awesome update that makes SL challenging and awesome! XD

    Sent from The Vular Hive! XD

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    Senior Member finnman's Avatar
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    Default O.O

    If i play with chrome i always use mouse to skills, shooting, camera.. Idk why its so hard to some ppl

    Call me your master

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    Senior Member iAmPain's Avatar
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    Quote Originally Posted by finnman View Post
    When i play on chrome i always use mouse to skills, shooting, camera.
    Try that on PvP xD
    Live as if you were to die tomorrow. Play as if it's your last.
    Because in the End, You will face Judgement

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    Junior Member Engmatic's Avatar
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    Quote Originally Posted by mycroftxxx
    It's always been the case that the space bar both took whatever object/NPC actions were relevant and fired the weapon.
    "Always" being: since infested deck and the new client. Hitting spacebar never used to open boxes, open doors, use enhancer vendors, try to disable (read: set off) land mines or run to the nearest thing you could interact with before - at least, it never did on my system. If it's going to do that, great, but please, please, please, please, please make it attack if there are enemy nearby before trying to do anything else. I don't even go to voleria now bc I'm tired of chasing after land mines. After a year or so, I've gotten pretty used to clicking on these things to interact with them.

    As to the timers: I'm glad they're working again.

  12. #9
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    Quote Originally Posted by finnman View Post
    If i play with chrome i always use mouse to skills, shooting, camera.. Idk why its so hard to some ppl
    You would think that a game played on keyboard would have a separate key for just about every action.

    I'm still baffled at the fact you can't even customize keys for STS via Chrome games. It's the main reason why I don't bother playing via Chrome.
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