Results 1 to 4 of 4

Thread: Weighted STR, DEX, and INT

  1. #1
    Member Pixxie's Avatar
    Join Date
    Apr 2010
    Location
    Paris
    Posts
    98
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default Weighted STR, DEX, and INT

    -

    A lot of people complain that the classes are too "open..." that the only thing which differentiates the classes are the skills, because the baseline stats don't really matter.

    Here's an idea:

    Why not redistribute the weight of the stats?

    Strength counts more for Warriors
    Dexterity counts more for Archers
    Intelligence counts more for Enchantress

    How to weigh them? Well that's up to the devs.. ie, STR gives twice the benefit to WARs, etc.

    What I'm implying is an incentive for each class to want to focus on their respective stat point, and then distribute a few to other stat pts where necessary. Yes this is overly simplistic, but some of the larger "change everything" posts will take a while to implement :P


    I don't LOVE this idea personally because I'm a fan of cross-class action, but it's an idea.
    Last edited by Pixxie; 04-20-2010 at 08:15 AM.
    Legends Guild
    Pixxie - 30 Enchantress - Battlemage / Paladin - 62 DPS, 65 Armor
    SirLagsaLot - 28 Archer (70 dps and rising..!)
    Pacifus - 25 Warrior (currently shelved)

  2. #2
    Member
    Join Date
    Apr 2010
    Location
    Finland
    Posts
    203
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    I agree that some attributes should be more interesting to specific classes but the theyd need too much work to make the go properly for each class.
    They will eventually have to introduce more attributes or get rid of some stats like hit and dodge etc.
    Theres just no way 3 attributes can work with all those stats they increase, while providing interesting combinations and possibilities to each class..
    Atm I see warriors and chanters running around with bows daggers and who knows what.
    And like your Str enchantress build, really cmon doesnt that already prove enough.
    I also see a major flaw in the way potions work now, their there to spam, might as well add a autospam button that just spams potions all the time. (Add a eta timer when they run out too)
    Just kidding but seriously though, in my opinion, before they do anything else, fix skills mana problems potion problems attribute problems and all others i didnt mention.

  3. #3
    Member Pixxie's Avatar
    Join Date
    Apr 2010
    Location
    Paris
    Posts
    98
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Quote Originally Posted by Shebee View Post
    Just kidding but seriously though, in my opinion, before they do anything else, fix skills mana problems potion problems attribute problems and all others i didnt mention.
    Hehe.. I do agree with you. I love this idea -> before all else, fix everything
    Legends Guild
    Pixxie - 30 Enchantress - Battlemage / Paladin - 62 DPS, 65 Armor
    SirLagsaLot - 28 Archer (70 dps and rising..!)
    Pacifus - 25 Warrior (currently shelved)

  4. #4
    Member
    Join Date
    Apr 2010
    Location
    Finland
    Posts
    203
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by Pacifus View Post
    Hehe.. I do agree with you. I love this idea -> before all else, fix everything
    I just realized you wasn't the person making the str enchantress build buy anyway.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •