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    Luminary Poster Encryptions's Avatar
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    Default Arcane 81 Weapons Response

    I will update this as I test the weapons. (I was permitted to repost.)
    Gun: https://www.youtube.com/watch?v=ZX3yCpGRiwo
    Cons: 30s cooldown is waaay too long, it only gives 300% dmg buff as aquaris gives 700%, it can not shock mobs on cooldown, it does small damage towards bosses, gives less stats than smuggler rifle without mythic set equipped.
    It has been designed as a mob clear weapon.
    Suggestion: Remove the player buff proc which this also removes the cooldown so no cooldown exists, let it hit up to 10 targets on charged attack and 3 enemies on normal attack which inflicts a shocking dot that can stack and does 60k damage to enemies per tick on average which scales with player damage, increase its base stats to be better than a smuggler rifles stats. Stacking the dot allows this gun to be good against bosses too. Guns never had a cool down.

    Staff: https://www.youtube.com/watch?v=9LbqgTnervc
    Cons: Aoe does almost no damage, its buffs come no where close to competing with aquaris staff, its slightly harder to proc than aquaris.
    Suggestion: Increase aoe damage by a lot to mobs, increase damage buffed to 850%, give 3x hp 2x armor, 50% mvs, and debuff nearby mobs hit by the aoe with a 40% damage reduction debuff.

    Bow: https://www.youtube.com/watch?v=ZESxrfjVJoU
    Gun replica
    Copy gun proc I suggested and put it on the bow as well.

    Dagg: https://www.youtube.com/watch?v=JQK_GH7Isbw
    *Insert laughing emoji*
    Cons: Its too op. I solo elite zodias maps in 1 minute with 1k dex. I kill hydra in 4s. No armor proc btw I was using mire armor.
    Suggestion decrease damage towards bosses and mobs by a lot. Let its aoe scale to player damage, increase player damage by 600% and give 2x hp buff. Keep the damage reduction buff too. Sort of like a buffed dugger dagger. Debuff mobs hit by the aoe with a 5s stun.
    Dag solo hydra no gear: https://www.youtube.com/watch?v=QBfBMriZfoM

    Sword: https://youtu.be/Qu_VHuOyTg4
    Cons: does 19k damage per tick on dot... damage increase by 100% is terrible, dozer axe a level 76 arcane gives better stat buffs and a better dot with its aoe, 20 second cool down, debuffs enemy damage, can not proc strike mobs when on a proc cooldown.
    Suggestion: decrease the buff cooldown to 12s, buff 400% stacking damage, 50% haste, allow it to strike enemies with lightning even if its on a cd and the lightning dot is stackable but only does around 40k damage per tick on average with a strike damage of around 90k to mobs 1mil to bosses. Lightning also debuffs enemies with -25% damage reduction.
    This lets it be dozer axe and neptaris into 1 weapon, it doesn't require charged attacks like nept.

    Aegis: I like this one for mob clear. https://www.youtube.com/watch?v=z4F64q0c_rg
    Cons: you guys should of kept the 75% damage debuff on mobs you are pulling mobs into your character allowing them to beat the hell out of you, the proc is not able to kill groups of mobs without procing a vest and spamming skills with it, the proc cd is 15s, its hard to proc sometimes, its pull radius needs increased a bit. Does not increase damage with ultimate active.
    Suggestion: Increase damage dealt to mobs by alot as people will be using ms sets with this weapon killing mobs nearby as they run to the bosses, decrease cd to 12s, do -75% damage debuff on mobs, buff warrior with 200% hp and 1.25x armor, and increase its pull radius and strength a bit.
    Last edited by Encryptions; 10-16-2022 at 03:47 AM.

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