As discussed in this thread (link), we're considering changing the way we compute guild rankings. I've read through all of the feedback and we've done some test changes to the guild ranking algorithm.
To recap, we're looking at simplifying it to the following:
* For all players in a guild, consider the players active within the last 14 days.
* Of those players, sum highest achievement points for up to 500 players in the guild to compute the guild score.
* Top guild scores represent guild rank.
Here's a test run of the proposed changes showing the top 20 guilds. You can compare this to the official ranking here (link).
NOTE: Guild stats in the final report are not determined at this time. We'll probably go stat by stat and see if it's useful to keep. Things like guild age could still be a stat, but wouldn't factor into the ranking algorithm.
Comments welcome!
-ALS
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