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Thread: AL PvP Ideas?

  1. #61
    Lady_Pebbles
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    Im gonna update this thread after today. Still would like to get more ideas in here.


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    Quote Originally Posted by Lady_Pebbles View Post

    Im gonna update this thread after today. Still would like to get more ideas in here.

    Realy my dream for GvG PvP would be to have like 20 on 20 from two guild kinda like tower defense. On thing extra though is I'd like to see 1 general a d two captains on each team. The general would raise all stats of players around them by 20% and the captains by 10%. This would make it more team oriented and make so many strategies.

  3. #63
    Lady_Pebbles
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    Quote Originally Posted by Vystirch:933317
    Realy my dream for GvG PvP would be to have like 20 on 20 from two guild kinda like tower defense. On thing extra though is I'd like to see 1 general a d two captains on each team. The general would raise all stats of players around them by 20% and the captains by 10%. This would make it more team oriented and make so many strategies.

    I just got done updating the original post and had the same idea of a Tower Defense type of PvP for GvG too! Its the perfect team based strategy PvP that would be great on all of these StS games.

    Love your idea! Its a tad massive with 20 on 20 though. Maybe 6 on 6 or 10 on 10 but wow thats huge lol. It'll be like Tower Defense meets Guild Wars.. Woot!!! XD


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    Quote Originally Posted by Lady_Pebbles View Post

    I just got done updating the original post and had the same idea of a Tower Defense type of PvP for GvG too! Its the perfect team based strategy PvP that would be great on all of these StS games.

    Love your idea! Its a tad massive with 20 on 20 though. Maybe 6 on 6 or 10 on 10 but wow thats huge lol. It'll be like Tower Defense meets Guild Wars.. Woot!!! XD

    Exactly it kwould be perfect could be more like 10v10 to 14v14 but u get the idea.

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    I definately think there should be variety. But i strongly suggest 2v2 arena. Also i think a award system is needed. Like the story tokens or hauntlet tokens, but with purchasable gear. Because Without rewards it gets unInteresting..
    Last edited by Ninjaw; 01-18-2013 at 08:06 PM.

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    People need 1v1 or 2v2 arena. 4v4 ctf is all and good, but you die so quick when 4 players shoot fire ball at you all at once. While speedy mages run with the flag. U cant catch em. They slow u with CC. And run with galeforce, while aoe fire balls hit all of us.

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    Senior Member ShadowGunX's Avatar
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    for warrior:
    we will need 3different skill set each viz ctf ;pvp nd pve)
    dodge for pvp
    health for ctf
    armour for pve
    flagbearer gets a DoT (lol!! beware low hp's dnt grab flag XD) so we need hp.
    dodge to evade rogue insane crit dmg

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    Senior Member ShadowGunX's Avatar
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    Quote Originally Posted by Ninjaw View Post
    People need 1v1 or 2v2 arena. 4v4 ctf is all and good, but you die so quick when 4 players shoot fire ball at you all at once. While speedy mages run with the flag. U cant catch em. They slow u with CC. And run with galeforce, while aoe fire balls hit all of us.
    lol if they hav low hp then tension not. flagbearer get DoT nd before doing goal it will die XD

    bt yh i agree. mage r strongest in CTF.
    fireball nd galeforce made me sick XD
    idk if timeshift roots or nt.

  9. #69
    Lady_Pebbles
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    What?! My Mage gets one shot killed by Rogues and Tanks!!! LoL I fixed ny build and evwrythang... But STILL lol.


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    2 things pvp need that I notice are:
    1. Team chat. It would be great to tell a team member a command where as the other team won't see it.
    2. Vote boot system. There are a few sabotagers. I won't name any names, but it would be great to vote out ppl thats ruining the pvp for a reason of course.

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    So true. Seriously something need to be done about rouge skill. I bet almost everyone would choose that class.

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    Ok we soooooo badly need GvG, my guild wants to play together!
    And we need team chats not just open air. We also need chat loadouts to make this easier to use.

  13. #73
    Lady_Pebbles
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    Yes! Team chat and quick chat functions are desperately needed. Especially for a huge maze-like map, we need a way to communicate with the team without making ourselves vaulnerable.


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