I'm a comm. Played 6hrs last night of crusades. Picked up 1300 xp, used 2500 red stims, and died 137 times. I don't know what else to say about that....
Oh and the comm arbiter back flag. Its a projection, I dont feel the offcenter arm/pole thingy is necessary (its the future afterall) and it makes it comical. The back without it, with or without the projection, would be fine in my opinion.
The flag was comical anyway. I can't imagine the op or eng back piece.
Hey, weren't you guys supposed to feature an op this time around anyway? Disappointed that I'm still looking at Riley. I expected at *least* a new NPC.
Let me explain the lateness of signatures with a page of my homework.
I'm seeing 600 to 700 xp per hour in level 3. I had to use about 20 stims. I am willing to buy some 2x elixirs for 5 plat, but it sure looks like a lot of grinding.
Still trying to comprehend how 2k+ can die from Barrels O.o
Not worth the time for me as boss on cycorp is bugged and there is not enough reward for the frustration.
very hardcore map... I made lv42 my commando need 3k xp to lv43 tomorrow! keep fight!!
XP lowered, and so i'm told boss nerf'd.
1k = 42 now
Still trying to comprehend how 2k+ can die from Barrels O.o
Dude! I had 1300/3000 exp now 200/1000 ....
Well, if du'rrex did get nerfed, what must it have been before...
Took like 15 mins to lower his health by maybe 15% and he reset when one priestess comes...
Arcananovae lvl41 engineer - Arcanastellae lvl40 commando - Malerian lvl40 operative
AL : Arsarcanorum
Guess : 275
"Still Retired but casually dueling in PvP from Time to Time"EXTREME BOSS SLAYERS Are Back!Wanting a signature? Send me a Pm (SL credits only)
Arcananovae lvl41 engineer - Arcanastellae lvl40 commando - Malerian lvl40 operative
AL : Arsarcanorum
Guess : 275
Small suggestion to the devs: Make this boss give some worthwhile xp.
In addition, to all other level-appropriate bosses, to also give proportional xp to difficulty.
Let me explain the lateness of signatures with a page of my homework.
I have beaten that scorpion boss 4 times using a cool strategy. It rough on a mando but if you stay on a wall eat stims like drinking water n spam aoe to keep aggro others can deal with the npc engineers and shoot scorpion from behind.
Back on topic .. with recent bugs fixed and xp nerfed as well as bosses update decent. Also love the legendary lvl46 armor set, implants and weapons. Great farming potential and love the hidden map lots of drops there.
I think the update is real neato, but I have no plans on going back to cycorp or to beat D'urrrrr again.
The real prize of the update is the forest map and the revolvers. Oh, and not having to get 28k xp to level up
I'm totally against the new map, I dislike it ?
" Arcane Legend: Aliss lvl.16 Warrior."
Tired of that Old Sig? Want a Fresh New One?
http://www.spacetimestudios.com/show...re-Design-Shop!
Meh they changed , now I love it. Cept where is all the 46 pinks O.o
I really like the new changes to the map and gear (especially now that Cannons have a huge armor bonus), though there are few things I also dislike about the gear changes.
1. New Cannons have returned to the old-style slow firing type, instead of the Flux Cannon style rapid fire. They also appear to have a smaller AoE radius.
2. Most commando armor has a vastly reduced Crit and dodge bonuses. The dodge bonus is particularly bad, since it's very useful for tanking, and coms can compensate for low crit chance with Grow Rage skill.
3. No new shields.
4. New implants seem underpowered compared to lvl 35 plat implants.
These are the big ones, and I'll post the rest of my thoughts (good and bad) about gear later. Once I finish testing new items, I'm making a thread about how the new commando gear affects commando gameplay.
Also: Why no new skill?
Last edited by Battlegrinder; 09-24-2012 at 01:10 AM.
Bookmarks