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Thread: .-* suggestion to bring replay value back up*-.

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    Senior Member Ihavenokills's Avatar
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    Lightbulb .-* suggestion to bring replay value back up*-.

    *If you want the short and sweet version, read the bold text only*


    The biggest issue i see with all 3 games is "I'm capped, now what...?" the reason why i'm posting this in the SL section of the forums is because SL is the game that needs the most help with this. So the question is how do we bring the replay value up in a game like this? Well the answer is quests!

    Yes the game has quests already but they're all the same in some way "kill this many enemies, break this many things, go find data" and for what? a few credits and very very little xp. No REAL reward behind doing 99% of any of the quests so nobody does them. Quests in any RPG add something to do on the side when away from the main story line of the game so you feel you have a little more freedom while playing and not always feeling like your on a straight tunneled road to grinding.

    To fix this I've come up with a solution that another game gave the idea. It would take some developing but i guarantee it would not only bring the replay value up but would also open more doors to future game expansion ideas.

    Answer: Make a quest that once completed gives you the ability to switch to a whole new set of skills whenever you need to.

    Sounds crazy? but think about it, all the skill slots are taken (except one in SL) right? Instead of doing whats being done in PL and making them more powerful, how about add a whole new set? LOTS of things would have to be taken into consideration of course but it can be done. some main idea points to help make you visualize the whole concept (all are examples and of course can be altered):

    -Current level would have to be taken into consideration. Only levels 20+ could start the quest.

    -the lowest skill on there is 20+ required to even get which is why its lvls 20+ to start the quest. From there on you will unlock more skills when leveling up.

    -The be able to swap to the new skills you will have to talk to the quest giver once completed to select the switch option to prevent auto switching whenever you want.

    -The skills could be anything from team support only to help your team on harder tasks and create a better strategy, to harder hitting, awesome animating end game skills.

    -Each class would either have the same reward outcome or different.

    -You must have a certain amount of quests points already done in order to start this quest as well.

    -This quest would have to be difficult and probably make you run every zone at least once to get the tasks done since the reward outcome is definately good, i'd say its worth it.

    -This would also add a little more edge to pvp strategies.


    So instead of adding caps and events to the game how about we take a break from all that and add something epic WHILE waiting for caps and events to be added.
    System & others love me ;] U jelly?

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  3. #2
    Luminary Poster BodMaster's Avatar
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    Awesome suggestion, very well thought out (: (Outa thx bro)

    Would be great if this was added, need something to do rather than grind, or having the Cap XP reduced so low.

    Still trying to comprehend how 2k+ can die from Barrels O.o

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    nice suggestion!

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    Senior Member Ihavenokills's Avatar
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    Quote Originally Posted by BodMaster View Post
    Awesome suggestion, very well thought out (: (Outa thx bro)

    Would be great if this was added, need something to do rather than grind, or having the Cap XP reduced so low.
    Quote Originally Posted by zaonaky View Post
    nice suggestion!
    thanks guys. I hope they consider something like this.
    System & others love me ;] U jelly?

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    Luminary Poster BodMaster's Avatar
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    Quote Originally Posted by ihavenokills View Post
    thanks guys. I hope they consider something like this.
    I can see the work that would be involved, but would be worth every sec for something like this added, new fresh feeling to the game is needed at this time for sure (:
    Last edited by BodMaster; 09-22-2012 at 04:20 PM.

    Still trying to comprehend how 2k+ can die from Barrels O.o

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    Senior Member Ihavenokills's Avatar
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    Quote Originally Posted by BodMaster View Post
    I can see the work that would be involved, but would be worth every sec for something like this added, new fresh feeling to the game is needed at this time for sure (:
    oh yeah itll take some developing and time but if you stop working on a cap and put full time into something like this itll just be like making a cap except your throwing more content into a game that needs it.
    System & others love me ;] U jelly?

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    Luminary Poster BodMaster's Avatar
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    Quote Originally Posted by ihavenokills View Post
    oh yeah itll take some developing and time but if you stop working on a cap and put full time into something like this itll just be like making a cap except your throwing more content into a game that needs it.
    Agreed, 100% buddy. (Still outa thanks, need to stop giving them out like candy xD)

    Still trying to comprehend how 2k+ can die from Barrels O.o

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    Senior Member Ihavenokills's Avatar
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    Quote Originally Posted by BodMaster View Post
    Agreed, 100% buddy. (Still outa thanks, need to stop giving them out like candy xD)
    LOL its fine mate XD ill enjoy bods candy later
    System & others love me ;] U jelly?

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    Luminary Poster BodMaster's Avatar
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    Quote Originally Posted by ihavenokills View Post
    ill enjoy bods candy later
    Surely sounds NSFW? XD

    (Nah no worries I have the thread subscribed anyway)

    Still trying to comprehend how 2k+ can die from Barrels O.o

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    Senior Member Ihavenokills's Avatar
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    Quote Originally Posted by BodMaster View Post
    Surely sounds NSFW? XD

    (Nah no worries I have the thread subscribed anyway)
    LOL

    Name:  if-you-know-what-i-mean.png
Views: 189
Size:  64.9 KB


    kidding! kidding everyone. calm down.
    System & others love me ;] U jelly?

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    ROFL! Ima stop posting now, we should only de-rail abysmal posts, this one needs some feedback (;

    Still trying to comprehend how 2k+ can die from Barrels O.o

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    Senior Member Ihavenokills's Avatar
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    Quote Originally Posted by BodMaster View Post
    ROFL! Ima stop posting now, we should only de-rail abysmal posts, this one needs some feedback (;
    *ahem clears throat* true. moving on...
    System & others love me ;] U jelly?

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    Quote Originally Posted by ihavenokills View Post
    *If you want the short and sweet version, read the bold text only*


    The biggest issue i see with all 3 games is "I'm capped, now what...?" the reason why i'm posting this in the SL section of the forums is because SL is the game that needs the most help with this. So the question is how do we bring the replay value up in a game like this? Well the answer is quests!

    Yes the game has quests already but they're all the same in some way "kill this many enemies, break this many things, go find data" and for what? a few credits and very very little xp. No REAL reward behind doing 99% of any of the quests so nobody does them. Quests in any RPG add something to do on the side when away from the main story line of the game so you feel you have a little more freedom while playing and not always feeling like your on a straight tunneled road to grinding.

    To fix this I've come up with a solution that another game gave the idea. It would take some developing but i guarantee it would not only bring the replay value up but would also open more doors to future game expansion ideas.

    Answer: Make a quest that once completed gives you the ability to switch to a whole new set of skills whenever you need to.

    Sounds crazy? but think about it, all the skill slots are taken (except one in SL) right? Instead of doing whats being done in PL and making them more powerful, how about add a whole new set? LOTS of things would have to be taken into consideration of course but it can be done. some main idea points to help make you visualize the whole concept (all are examples and of course can be altered):

    -Current level would have to be taken into consideration. Only levels 20+ could start the quest.

    -the lowest skill on there is 20+ required to even get which is why its lvls 20+ to start the quest. From there on you will unlock more skills when leveling up.

    -The be able to swap to the new skills you will have to talk to the quest giver once completed to select the switch option to prevent auto switching whenever you want.

    -The skills could be anything from team support only to help your team on harder tasks and create a better strategy, to harder hitting, awesome animating end game skills.

    -Each class would either have the same reward outcome or different.

    -You must have a certain amount of quests points already done in order to start this quest as well.

    -This quest would have to be difficult and probably make you run every zone at least once to get the tasks done since the reward outcome is definately good, i'd say its worth it.

    -This would also add a little more edge to pvp strategies.


    So instead of adding caps and events to the game how about we take a break from all that and add something epic WHILE waiting for caps and events to be added.
    this game is more design based than quest based. However, side missions would help, not to mention lots of puzzles, but the way I see, it, this game isn't meant to be played estensively, more of a pastime, and idk if its the fact that they can't handle extra content (always some bug), but idk, seems like a lot of factors affecting their indecisions...

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    Senior Member Ihavenokills's Avatar
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    Quote Originally Posted by Aaroniero Arruruerie View Post
    seems like a lot of factors affecting their indecisions...
    yeah the amount of resources they are working with. It was said before. Which is why they shouldn't even be making an entire new game.
    System & others love me ;] U jelly?

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    Senior Member Jblazer's Avatar
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    Great thread bro

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    [QUOTE=ihavenokills;789640]

    There are other mmorpg's out on ios and droid... Just realized...


    Hmm...

    Well, ball's in your court STS
    Last edited by Aaroniero Arruruerie; 09-26-2012 at 11:17 AM.

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    Senior Member iAmPain's Avatar
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    I like the idea.. And I think I know which game you got this idea

    Dragon Nest! is it? I have played it for a good amount of time,
    And yes their gaming system (Specifically on quests) really give meaning to the game-play itself.

    You have pointed out good suggestions we could use (I think we could use even more)

    So.. Yea, I'm 100% sure this will be better for the whole sts community if implemented..


    ---

    Off-topic:

    In "Dragon Nest"- you could learn your Emotes as you lvl up, Learn your skills through your specific NPC.

    Vanities = Gear.. Fix your gear for a reasonable amount of currency, Kick Arse animations!


    Wish I could see some of these features in the future franchise games of STS!
    Live as if you were to die tomorrow. Play as if it's your last.
    Because in the End, You will face Judgement

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    Senior Member Ihavenokills's Avatar
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    Quote Originally Posted by iAmPain View Post
    I like the idea.. And I think I know which game you got this idea

    Dragon Nest! is it? I have played it for a good amount of time,
    And yes their gaming system (Specifically on quests) really give meaning to the game-play itself.

    You have pointed out good suggestions we could use (I think we could use even more)

    So.. Yea, I'm 100% sure this will be better for the whole sts community if implemented..


    ---

    Off-topic:

    In "Dragon Nest"- you could learn your Emotes as you lvl up, Learn your skills through your specific NPC.

    Vanities = Gear.. Fix your gear for a reasonable amount of currency, Kick Arse animations!


    Wish I could see some of these features in the future franchise games of STS!
    na thats not the game i've actually never heard of dragon nest lol. It's an rpg i've played since 2001 and i just cant seem to put it down XD
    System & others love me ;] U jelly?

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    Agreed lets try to get a dev on this matter and see ur idea bro

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    Senior Member Ihavenokills's Avatar
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    Quote Originally Posted by Mogunsforme View Post
    Agreed lets try to get a dev on this matter and see ur idea bro
    Thanks bud.
    System & others love me ;] U jelly?

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