Page 2 of 5 FirstFirst 1234 ... LastLast
Results 21 to 40 of 96

  Click here to go to the first Dev post in this thread.   Thread: Why is rushing an issue?

  1. #21
    Member KnightSkye's Avatar
    Join Date
    Jun 2012
    Location
    Under the bed until I relocate to the desk
    Posts
    87
    Thanks Thanks Given 
    12
    Thanks Thanks Received 
    6
    Thanked in
    6 Posts

    Default

    Quote Originally Posted by lilgangster View Post
    In the original pvp video for PL, it was FFA i believe? Plz correct me if im wrong.
    It's sad, cause that video makes PvP look fun compared to what it seems to be today :/

  2. #22
    Senior Member Walkhardd's Avatar
    Join Date
    Aug 2011
    Location
    Orange County, CA
    Posts
    2,089
    Thanks Thanks Given 
    77
    Thanks Thanks Received 
    493
    Thanked in
    313 Posts

    Default

    Just play the way you want to play. If some pimple faced pre-teen, calling you a noob makes you upset, that's your problem.
    gf.

  3. The Following User Says Thank You to Walkhardd For This Useful Post:


  4. #23
    Member xkoolwillx's Avatar
    Join Date
    Oct 2011
    Location
    los angeles
    Posts
    231
    Thanks Thanks Given 
    3
    Thanks Thanks Received 
    2
    Thanked in
    2 Posts

    Default

    Quote Originally Posted by KnightSkye View Post
    Quote Originally Posted by lilgangster View Post
    In the original pvp video for PL, it was FFA i believe? Plz correct me if im wrong.
    It's sad, cause that video makes PvP look fun compared to what it seems to be today :/
    This is so true. The video looks so much fun. And on the matter, ruhsing is not a problem its just that people dont seem to like it because they "It's Unfair" wich in my opinion it's not.

  5. #24
    Banned Ephesius's Avatar
    Join Date
    Aug 2012
    Location
    I live in Cananda of
    Posts
    442
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    16
    Thanked in
    13 Posts

    Default

    Rushing is a fair 1v1 teaming is for noobs

  6. #25
    Guardian of Alterra CrimsonTider's Avatar
    Join Date
    Apr 2011
    Location
    TN
    Posts
    5,115
    Thanks Thanks Given 
    1,038
    Thanks Thanks Received 
    1,654
    Thanked in
    904 Posts

    Default

    FFA would be much smoother if games were programmed in the same manner as Halo/CoD/etc. If the match had to be full before the game began, then it would be understood that once you spawn, you kill. If someone leaves, you kill (or leave.) New players should not be allowed to enter until a new game starts, nor should the player who left be allowed to rejoin. This would help with two well known issues:

    1. Players entering matches which are already in progress, rushing, killing, then leaving. The surprise/fully buffed factor is taken out.

    2. This allows all players to enter the game on the same readiness level, and with an understanding that spawning means "go".

    3. Rusher's (the ones who leave in mid attack, no skill, bad intention individuals) cannot just bounce from game to game to improve their kdr. Learn to play the correct way or don't play.

    I don't PvP a lot in PL because of all the inconsistencies. I ONLY PvP in Halo because I know what is expected/will happen each time I enter a game. I understand spawning means "gogogogogo!" I understand if my team leaves and I am 8v1/4v1/whatever, then I need to either leave or step my game up. For instance, just last night I was in a map of 8v8. Within 2 min, I was all alone. I knew I had two options: kill or leave. I knew I couldn't win but I wanted to see how I would do. Came out of that game with 32 kills/28 deaths and had a ton of fun playing "ninja".

    Just a few thoughts.
    CrimsonTider::Astuteness::Crim::CrimzonTider::IBec kon::Houndstooth
    WreckzNEffect::Intuitive::Kinesiology::Crimagical: :Killtastrophe::SsgtSlaughter::Transfixion
    Arrownaut::Crimtacular::Funkdified::CrimJr

  7. The Following 3 Users Say Thank You to CrimsonTider For This Useful Post:


  8. #26
    Senior Member
    Join Date
    Feb 2011
    Posts
    2,587
    Thanks Thanks Given 
    993
    Thanks Thanks Received 
    1,058
    Thanked in
    506 Posts

    Default

    Quote Originally Posted by CrimsonTider View Post
    FFA would be much smoother if games were programmed in the same manner as Halo/CoD/etc. If the match had to be full before the game began, then it would be understood that once you spawn, you kill. If someone leaves, you kill (or leave.) New players should not be allowed to enter until a new game starts, nor should the player who left be allowed to rejoin. This would help with two well known issues:

    1. Players entering matches which are already in progress, rushing, killing, then leaving. The surprise/fully buffed factor is taken out.

    2. This allows all players to enter the game on the same readiness level, and with an understanding that spawning means "go".

    3. Rusher's (the ones who leave in mid attack, no skill, bad intention individuals) cannot just bounce from game to game to improve their kdr. Learn to play the correct way or don't play.

    I don't PvP a lot in PL because of all the inconsistencies. I ONLY PvP in Halo because I know what is expected/will happen each time I enter a game. I understand spawning means "gogogogogo!" I understand if my team leaves and I am 8v1/4v1/whatever, then I need to either leave or step my game up. For instance, just last night I was in a map of 8v8. Within 2 min, I was all alone. I knew I had two options: kill or leave. I knew I couldn't win but I wanted to see how I would do. Came out of that game with 32 kills/28 deaths and had a ton of fun playing "ninja".

    Just a few thoughts.
    many of these ideas are implemented in DL. +1

  9. #27
    Banned Yich's Avatar
    Join Date
    May 2012
    Location
    Mind your own business
    Posts
    2,172
    Thanks Thanks Given 
    62
    Thanks Thanks Received 
    296
    Thanked in
    235 Posts

    Default

    Quote Originally Posted by CrimsonTider View Post
    FFA would be much smoother if games were programmed in the same manner as Halo/CoD/etc. If the match had to be full before the game began, then it would be understood that once you spawn, you kill. If someone leaves, you kill (or leave.) New players should not be allowed to enter until a new game starts, nor should the player who left be allowed to rejoin. This would help with two well known issues:

    1. Players entering matches which are already in progress, rushing, killing, then leaving. The surprise/fully buffed factor is taken out.

    2. This allows all players to enter the game on the same readiness level, and with an understanding that spawning means "go".

    3. Rusher's (the ones who leave in mid attack, no skill, bad intention individuals) cannot just bounce from game to game to improve their kdr. Learn to play the correct way or don't play.

    I don't PvP a lot in PL because of all the inconsistencies. I ONLY PvP in Halo because I know what is expected/will happen each time I enter a game. I understand spawning means "gogogogogo!" I understand if my team leaves and I am 8v1/4v1/whatever, then I need to either leave or step my game up. For instance, just last night I was in a map of 8v8. Within 2 min, I was all alone. I knew I had two options: kill or leave. I knew I couldn't win but I wanted to see how I would do. Came out of that game with 32 kills/28 deaths and had a ton of fun playing "ninja".

    Just a few thoughts.
    When H4 comes out, get it and add "Deslroy102" and "Destroy102" on XBL. Lol.

  10. #28
    Guardian of Alterra CrimsonTider's Avatar
    Join Date
    Apr 2011
    Location
    TN
    Posts
    5,115
    Thanks Thanks Given 
    1,038
    Thanks Thanks Received 
    1,654
    Thanked in
    904 Posts

    Default

    Quote Originally Posted by Yich View Post
    When H4 comes out, get it and add "Deslroy102" and "Destroy102" on XBL. Lol.
    Why? So I can equip a rocket launcher and one-shot-kill-you and here how it took "no skill"? No thanks.
    CrimsonTider::Astuteness::Crim::CrimzonTider::IBec kon::Houndstooth
    WreckzNEffect::Intuitive::Kinesiology::Crimagical: :Killtastrophe::SsgtSlaughter::Transfixion
    Arrownaut::Crimtacular::Funkdified::CrimJr

  11. The Following 3 Users Say Thank You to CrimsonTider For This Useful Post:


  12. #29
    Blogger
    Join Date
    Feb 2011
    Location
    Las Vegas
    Posts
    6,210
    Thanks Thanks Given 
    1,703
    Thanks Thanks Received 
    424
    Thanked in
    357 Posts

    Default

    Quote Originally Posted by CrimsonTider View Post
    Why? So I can equip a rocket launcher and one-shot-kill-you and here how it took "no skill"? No thanks.
    Lmao sorry to go off topic but crim i actually was doing that in bf3 yesterday afternoon in the canals. I got tired of newbs with shotguns so i used a rocket launcher! I got from 17-25 kills. Sometimes the launcher only kills halfway if you dont hit them directly so had to use acwr but i had fun trolling!

    Sent using blood on a bathroom wall.
     
    PL) razerfingers, razer, kinglewi SL) deadspace, razerfingers, sharpshooter DL) trueblood, razerfingers, sharpteeth AL) razer, razerfingers, billionaire, donaldtrump

  13. #30
    Banned Yich's Avatar
    Join Date
    May 2012
    Location
    Mind your own business
    Posts
    2,172
    Thanks Thanks Given 
    62
    Thanks Thanks Received 
    296
    Thanked in
    235 Posts

    Default

    Quote Originally Posted by CrimsonTider View Post
    Why? So I can equip a rocket launcher and one-shot-kill-you and here how it took "no skill"? No thanks.
    Pfffftttt, like I'll let you get to the rocket launcher first...

  14. #31
    Banned Ephesius's Avatar
    Join Date
    Aug 2012
    Location
    I live in Cananda of
    Posts
    442
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    16
    Thanked in
    13 Posts

    Default

    Quote Originally Posted by CrimsonTider View Post
    FFA would be much smoother if games were programmed in the same manner as Halo/CoD/etc. If the match had to be full before the game began, then it would be understood that once you spawn, you kill. If someone leaves, you kill (or leave.) New players should not be allowed to enter until a new game starts, nor should the player who left be allowed to rejoin. This would help with two well known issues:

    1. Players entering matches which are already in progress, rushing, killing, then leaving. The surprise/fully buffed factor is taken out.

    2. This allows all players to enter the game on the same readiness level, and with an understanding that spawning means "go".

    3. Rusher's (the ones who leave in mid attack, no skill, bad intention individuals) cannot just bounce from game to game to improve their kdr. Learn to play the correct way or don't play.

    I don't PvP a lot in PL because of all the inconsistencies. I ONLY PvP in Halo because I know what is expected/will happen each time I enter a game. I understand spawning means "gogogogogo!" I understand if my team leaves and I am 8v1/4v1/whatever, then I need to either leave or step my game up. For instance, just last night I was in a map of 8v8. Within 2 min, I was all alone. I knew I had two options: kill or leave. I knew I couldn't win but I wanted to see how I would do. Came out of that game with 32 kills/28 deaths and had a ton of fun playing "ninja".

    Just a few thoughts.
    yea I don't see that working out. Waiting to pvp is already a problem in dark legends. Not everyone's patient enough to wait for a full partty to pvp

  15. #32
    Guardian of Alterra CrimsonTider's Avatar
    Join Date
    Apr 2011
    Location
    TN
    Posts
    5,115
    Thanks Thanks Given 
    1,038
    Thanks Thanks Received 
    1,654
    Thanked in
    904 Posts

    Default

    Quote Originally Posted by Ephesius View Post
    yea I don't see that working out. Waiting to pvp is already a problem in dark legends. Not everyone's patient enough to wait for a full partty to pvp
    First I've heard someone dislikes this part of DL pvp. Maybe you're one of the "rush and leave" peeps.
    CrimsonTider::Astuteness::Crim::CrimzonTider::IBec kon::Houndstooth
    WreckzNEffect::Intuitive::Kinesiology::Crimagical: :Killtastrophe::SsgtSlaughter::Transfixion
    Arrownaut::Crimtacular::Funkdified::CrimJr

  16. #33
    Senior Member Cahaun's Avatar
    Join Date
    Mar 2011
    Location
    The Orthopedic Capital of the World!
    Posts
    4,995
    Thanks Thanks Given 
    235
    Thanks Thanks Received 
    419
    Thanked in
    303 Posts

    Default

    Quote Originally Posted by razerfingers:799603
    Quote Originally Posted by CrimsonTider View Post
    Why? So I can equip a rocket launcher and one-shot-kill-you and here how it took "no skill"? No thanks.
    Lmao sorry to go off topic but crim i actually was doing that in bf3 yesterday afternoon in the canals. I got tired of newbs with shotguns so i used a rocket launcher! I got from 17-25 kills. Sometimes the launcher only kills halfway if you dont hit them directly so had to use acwr but i had fun trolling!

    Sent using blood on a bathroom wall.
    Lol! I never really liked the shotguns killing me though some can be hard to use. The best way to use the rocket launcher is to get way up on a building and shoot at people. It maximizes the damage and I got a lot of kills that way when I was a Noob in Battlefield 3

    P.s. What's your IGN and platform?

    P.s.s. You were wondering if premium was worth the price in my BF3 thread so you want me to bring it back up or pm you my thoughts?

    Visit the SL Lore thread for more knowledge on the history behind SL! (Click me!)
    Visit the official Infinite Union Website to join the tribe, hang out, or chat in the forums!

  17. #34
    Senior Member
    Join Date
    Apr 2011
    Location
    Space.
    Posts
    1,588
    Thanks Thanks Given 
    5
    Thanks Thanks Received 
    96
    Thanked in
    74 Posts

    Default

    Quote Originally Posted by XghostzX View Post
    Sub, I must say yours threads make me laugh.

    My opinion on the matter?

    <3Rushing<3
    Plain and simple is the way to go unless you want more just ask, just want to see what other people think. (:

    Rushing makes you better too. o.O

  18. #35
    Senior Member
    Join Date
    Apr 2011
    Location
    Space.
    Posts
    1,588
    Thanks Thanks Given 
    5
    Thanks Thanks Received 
    96
    Thanked in
    74 Posts

    Default

    Quote Originally Posted by CrimsonTider View Post
    FFA would be much smoother if games were programmed in the same manner as Halo/CoD/etc. If the match had to be full before the game began, then it would be understood that once you spawn, you kill. If someone leaves, you kill (or leave.) New players should not be allowed to enter until a new game starts, nor should the player who left be allowed to rejoin. This would help with two well known issues:

    1. Players entering matches which are already in progress, rushing, killing, then leaving. The surprise/fully buffed factor is taken out.

    2. This allows all players to enter the game on the same readiness level, and with an understanding that spawning means "go".

    3. Rusher's (the ones who leave in mid attack, no skill, bad intention individuals) cannot just bounce from game to game to improve their kdr. Learn to play the correct way or don't play.

    I don't PvP a lot in PL because of all the inconsistencies. I ONLY PvP in Halo because I know what is expected/will happen each time I enter a game. I understand spawning means "gogogogogo!" I understand if my team leaves and I am 8v1/4v1/whatever, then I need to either leave or step my game up. For instance, just last night I was in a map of 8v8. Within 2 min, I was all alone. I knew I had two options: kill or leave. I knew I couldn't win but I wanted to see how I would do. Came out of that game with 32 kills/28 deaths and had a ton of fun playing "ninja".

    Just a few thoughts.
    I like the idea, well thought out, many have suggested stuff like this though. P: ^+1

  19. #36
    Senior Member Zerious's Avatar
    Join Date
    Dec 2010
    Location
    None of your business, creeper... Geez...
    Posts
    2,431
    Thanks Thanks Given 
    66
    Thanks Thanks Received 
    83
    Thanked in
    60 Posts

    Default

    Wait... Rushing's an issue? O.o
    Expert pvp builder and tester, horrible execution XD
    Quote Originally Posted by Register View Post
    I was trying to be optimistic. Thanks for eating my fries.

  20. The Following User Says Thank You to Zerious For This Useful Post:


  21. #37
    Banned Rushorgtfo's Avatar
    Join Date
    Jan 2012
    Posts
    546
    Thanks Thanks Given 
    116
    Thanks Thanks Received 
    92
    Thanked in
    69 Posts

    Default

    history of rushing

    Twinks lvl 19 started the "go" thing cause there low levels and I guess it'd make some sorta since to say go seeing as tho you can die from one - two skills


    Noob twinks eventually leveled up to level cap spreading the "go" thing. Guilds implemented causeing the "go nazi's" to form teaming groups to kill all "rushers"


    Old players/well knowledges players of the game don't want a ruin k/d from being teamed by these "go nazi's" so they follow along


    So I say screw you nazi's ^.^ and I will kill everyone in pvp on the opposite side of my team regardless of my relation to you through friendship or anything else. If you choose to take it as an insult its not my fault your sensitive. It's a video game they created a 1v1 map for a reason. Go 1v1 there cause that's all saying go is. The map is literally generalized as THREE VS THREE OR FIVE VS FIVE there is no free for all game mode so stop asking if its FFA or not. It's made for 3v3 so play 3v3 or go sit in town or be killed by me and rage and punch your pillow. You pick. It's a video game. Play it.

  22. The Following 3 Users Say Thank You to Rushorgtfo For This Useful Post:


  23. #38
    Senior Member Superduper's Avatar
    Join Date
    Jan 2011
    Location
    Not Canada or Australia
    Posts
    505
    Thanks Thanks Given 
    34
    Thanks Thanks Received 
    49
    Thanked in
    24 Posts

    Default

    Got 3v1 rushed today by some noobs, nuked em all at the same time. Rushing is just annoying and it goes against formalities that have been established since the beginning of the game.

    PL-lvl 76 Duper mage (main)
    AL- Hephaestus warrior (main), Duper Sorcerer

  24. #39
    Banned Nick41324's Avatar
    Join Date
    Jul 2011
    Location
    Turn around..
    Posts
    3,741
    Thanks Thanks Given 
    181
    Thanks Thanks Received 
    251
    Thanked in
    139 Posts

    Default

    Quote Originally Posted by Subscriber:799384
    Enlighten me.
    Imma rush yew

  25. The Following User Says Thank You to Nick41324 For This Useful Post:


  26. #40
    Banned Rushorgtfo's Avatar
    Join Date
    Jan 2012
    Posts
    546
    Thanks Thanks Given 
    116
    Thanks Thanks Received 
    92
    Thanked in
    69 Posts

    Default

    Quote Originally Posted by Superduper View Post
    Got 3v1 rushed today by some noobs, nuked em all at the same time. Rushing is just annoying and it goes against formalities that have been established since the beginning of the game.
    Your a moron. Plan and simple. I've spoken with many players who have played since the beginning of the game and rushing and "go" was not a formality that was established since the game started. Noobs like you created the rushing thing, quit pvp if you don't like it or I will rush the shiz out of you.

    Tired of noobs like you acting like a religious extremist against rushing. Gtfo the game.
    Last edited by Rushorgtfo; 10-03-2012 at 12:22 AM.

  27. The Following 2 Users Say Thank You to Rushorgtfo For This Useful Post:


Similar Threads

  1. Rushing is fun but....
    By Enigeax in forum PL Player vs. Player
    Replies: 98
    Last Post: 12-19-2012, 09:57 AM
  2. pvp rushing
    By roufus in forum SL Player vs. Player
    Replies: 13
    Last Post: 11-18-2012, 07:27 PM
  3. 2 issues :p---->I had a rename issue and premium toon issue
    By octavos in forum DL Technical Issues and Bugs
    Replies: 6
    Last Post: 04-12-2012, 01:04 PM
  4. Rushing.
    By Ghastly in forum DL General Discussion
    Replies: 6
    Last Post: 12-15-2011, 01:48 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •