Quote Originally Posted by Xyv.io View Post
Remember for you it's 1.75% chance to banish IF the mobs are below 20% hp and generally when you'll damage a mob below 20% hp they'll to your kraken staff proc damage lol. This awake is absolutely garbage, I gave them an amazing idea but ofc I get ignored cuz they consider dumb ideas only. I suggested to make it 100% chance to banish and if the mobs are below 10% health, rare awake and can only be awakened in weap or arti or something else. If 2 of lethality awakes are about occur then just reroll one.
I was hoping for a change so that the awake does not end like this. Especially because its a new concept and has much more potential than an "auto-skip" for the reawake button.