This would be a section of the skills" which is an extra button on the screen and only allows us to use it through the damage received on the map, the skill would be based on our own benefit without breaking the statistic, for example, imagine that we activate the skill after complete the charge, this would only give us a benefit of 10% of all statistics (literally all) for 7 seconds (it is just an example, but it would only be based on non-attack benefits such as abysmal damage multiplications or strong hits such as arrows or meteorites. .. )