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  Click here to go to the first Dev post in this thread.   Thread: Feedback: Account Rewards

  1.   This is the last Dev post in this thread.   #61
    CTO asommers's Avatar
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    The system has been designed, we're working on the implementation, and the rewards are being created. We're fitting the development of these features between events in our existing roadmap. No ETA on release, but we are actively working on it. Once we have things to show, we'll post a preview.

    -ALS

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    Senior Member Kakashis's Avatar
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    Quote Originally Posted by asommers View Post
    The system has been designed, we're working on the implementation, and the rewards are being created. We're fitting the development of these features between events in our existing roadmap. No ETA on release, but we are actively working on it. Once we have things to show, we'll post a preview.

    -ALS
    Thanks so much! Can't wait to see what goodies there will be!
    IGN: Kakashi <Deviant Misfits> - We run PVE!

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    Senior Member Xcwarrxc's Avatar
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    Default Idea to the Upcoming Account Rewards feature

    This is what i think, I suggest to add battle/seasonal pass to the game. The thing is I want it to be beneficial for both subscriber and non-subscriber so that players who cannot afford one will still be able to get rewards. A non-subscriber wouldn't be able to unlock all of the available task (quests) instantly unless they buy a battle pass compare to those players who bought battle pass would instantly unlock all of the available quest and level up much faster and will receive twice the reward. It is going to be beneficial for engagement and progression, players creating a party to clear a difficult task making the community more active. Here are some examples of the tasks that came to my mind.

    Task #1 of Battle pass (Kill 100 Elite mobs/ 10 Bosses on a specific map) and this give them motivation to push their aps.
    Task #2 (Upgrade 5 equipments or craft any items 25 times) this task is also going to push their aps.
    Task #3 (Play Honor PvP for 30 minutes) this might help reviving honor pvp, I dont recommend normal pvp since some players are OP and gear procs are not balanced.
    Task #4 (Awake an item 5 times).

    The experience gain for leveling the battle pass will differ depending on the task difficulty. These few examples are good for character progression to get more aps and help their guild climb leaderboard. And below are the lists of possible rewards.

    -Elixirs
    -Chest that contains 1 random egg (legendary rarity)
    -Random speedups (5 mins - 2 hours)
    -Chest containing one slot (inventory/crafting/furniture/craft slot kit)
    -Unlocked crates
    Every 5 levels you will claim a chest reward with a chance to get 30 up to 100 platinums (exclusive for those battle pass subscribers).
    By reaching the max level of battle pass will reward a chest that contains arcane/heroic egg rarity.
    Note: These rewards are just some examples.

    I believe that this will not only benefit the players but also the game giving the company more support. This might also attract some players who stopped playing to come back to the game. Also since devs are planning to add a new feature called Account Rewards which looks like a vip system, maybe you can apply the battle pass with this new feature, like everytime you subscribe/buy a battle pass you will receive a limited account reward. Lmk what u think.

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    ‎(ノಥ益ಥ)ノ ┻━┻

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    +1


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    Nc Waiting to see my 10yrs Rewards

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    +1 I like the Veteran idea, though -1 for all the plat discount ideas (as a plat buyer)

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    Wondering the same. Seems like a discussion thread
    ˚⋆*𝗊𝗎𝖾𝖾𝗇𝖽𝗎𝗌𝗍*☆。

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    Just wondering when this would roughly come out
    Curious of the rewards


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    Also maybe should add a plat leaderboard overall then you can see who has been buying/supporting the game financially? Just an idea


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    Senior Member drawfflerz's Avatar
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    all i need is full set bound vanities (weapon, helm, arm, halo, banner, backpack, wisp, aura). - played since 3/13

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    Quote Originally Posted by |Ares| View Post
    Ah yes, the special snowflake recognition rewards so insanely necessary in the game rather than graphics, casual gameplay, pvp or event updates.

    If you spend your money, like I or anyone else do the locked crates loot is your award. Gamble yourself away.

    What is the point of the rEcOgNItIon this way, to stand in a map and flex the cash thrown at the game? The logic
    Lol this comment killed me rofl speical snowflake bahahaha

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    Senior Member nathan2693's Avatar
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    what about a name plate reward for accounts made since 2012 to 2014? (its like the effects that you put on certain titles like leveler, total eclipse, poison etc). it would be cool if we can add this type of effects to our IGN. or a bound badge will do

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    Quote Originally Posted by Rafties al View Post
    Also maybe should add a plat leaderboard overall then you can see who has been buying/supporting the game financially? Just an idea


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    Absolutely not.

    -1

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    Keep everything down to cosmetics only.


    Rewards:

    Each year that passes since the exact date of the creation of an account the player shall receive a specific reward:


    Y1: Helm, Y2: Halo, Y3: Backpack, Y4: Armor, Y5: Banner, Y6: Weapon1(Sword, Daggs, Staff), Y7: Wisp, Y8: Weapon2(Shield, Bow, Gun), Y9: Aura, Y10: Weapon3(Chain Sword, Chakram, Orb), Y11: Title, Y12: Badge.


    Set:
    A mix between Herald and Founder sets i think would be fitting since these are some of the most memorable vanities in AL.


    Color scheme:
    Black with Mate texture (Main) + Gold accents.
    Teal with Metallic texture (Main) + Bronze accents.


    Set effects:

    3/3: Leaves a subtle crack in the ground as the player moves.
    6/6: Golden ascending aura similar to nekro's.
    Full set (10/10): Emote pack(includes 3 exclusive poses diferent from each class, each pose uses 1 of the 3 vanity weapons. I.e: Sword, Shield, Chain Sword).


    Halo:
    Some kind of crown with AL's symbol carved on it.


    Backpack:
    Would be a good chance to release the backpacks advertised long ago with the backpacks item slot addition that never got released:
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    Banner:
    Floating AL's symbol with animated mist and subtle sparkles:
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    Wisp:
    Arcane power (same color pallete as aura below) plasma ball that drops slightly on the ground.


    Aura:
    Arcane power crack from Brackenridge that keeps on growing while stationary:
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    Badge:
    AL's symbol from the loading screen with animated mist.


    Title:
    <Ancient Arlorian>/<Founder of Arlor>/<Primal>/<Uller>(Warrior only)/<Himingleva>(Rogue only)/<Vili>(Sorcerer only)/<SpaceTimer>.




    Would be good if the og 3year anniversary backpacks were made into vanity weapons:


    Give each of these weapons an ascending mist effects similar to nekro's or L56 corruption weapons having the respective color for each class: Warrior, Rogue, Sorcerer.


    Warrior: SHIELD. Increase Shield size somewhat similar to Glintstone Shield.
    Rogue: CHAKRAM. Tweak the Backpack a little, the shape already resembles the Chakram so It should be easy (i think the size should be Increase so It matches the usual Chakram size).
    Sorcerer: ORB. Display the Tome open and have some pages flipping.

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    Account rewards must be unique and have permanent effects on our account even all our characters must gain benefit from them and maybe add premium subscription for game who add some extra benefits to account for example:
    1 year player buffs(all characters affected no exemptions even hc):
    +10% gold loot (capped at 100%)
    +10% luck universal (boss also affected and capped at 100%)
    +10% movement speed (only pve and capped at 100%)
    +1% bonus damage to mobs and bosses (capped at 10%)
    +1% resistance (pve and capped at 10%)
    -1% prices at store (capped at 10% might need subscription)
    +1 plat each day (may only added if you buy something at least with money) or need subscription
    +1 unique entry to a special mini event at Sunday's created by devs with great love and care (need subscription)
    +1 lucky pet bag who give a random pet and random tier (need subscription)
    A special vanity (1,5,10 years) set who give extra perk points or even buffs or abilities
    +1 double or quadra elixir loot per week or month (might need subscription)
    Unlock more benefits with ads like buffs
    Unlock +100% gold loot at elixirs
    Unlock more powerful buffs via ads or gold almost double than were now for example +25% luck with 40000 gold now is +50% with the same or advertising value etc
    Special effects of over the years or auras and wisps
    Free monthly bag that even give uniques like leprechaun pendant etc
    Account rewards must be unique and worthy as more beneficial for players more than 5+ years

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    Quote Originally Posted by MarianaFox View Post
    Account rewards must be unique and have permanent effects on our account even all our characters must gain benefit from them and maybe add premium subscription for game who add some extra benefits to account for example:
    1 year player buffs(all characters affected no exemptions even hc):
    +10% gold loot (capped at 100%)
    +10% luck universal (boss also affected and capped at 100%)
    +10% movement speed (only pve and capped at 100%)
    +1% bonus damage to mobs and bosses (capped at 10%)
    +1% resistance (pve and capped at 10%)
    -1% prices at store (capped at 10% might need subscription)
    +1 plat each day (may only added if you buy something at least with money) or need subscription
    +1 unique entry to a special mini event at Sunday's created by devs with great love and care (need subscription)
    +1 lucky pet bag who give a random pet and random tier (need subscription)
    A special vanity (1,5,10 years) set who give extra perk points or even buffs or abilities
    +1 double or quadra elixir loot per week or month (might need subscription)
    Unlock more benefits with ads like buffs
    Unlock +100% gold loot at elixirs
    Unlock more powerful buffs via ads or gold almost double than were now for example +25% luck with 40000 gold now is +50% with the same or advertising value etc
    Special effects of over the years or auras and wisps
    Free monthly bag that even give uniques like leprechaun pendant etc
    Account rewards must be unique and worthy as more beneficial for players more than 5+ years
    For every year after the 1st the buffs should be increased by 1%/10% and go on also we have more rewards then

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  24. #77
    Senior Member flashio's Avatar
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    Quote Originally Posted by MarianaFox View Post
    Account rewards must be unique and have permanent effects on our account even all our characters must gain benefit from them and maybe add premium subscription for game who add some extra benefits to account for example:
    1 year player buffs(all characters affected no exemptions even hc):
    +10% gold loot (capped at 100%)
    +10% luck universal (boss also affected and capped at 100%)
    +10% movement speed (only pve and capped at 100%)
    +1% bonus damage to mobs and bosses (capped at 10%)
    +1% resistance (pve and capped at 10%)
    -1% prices at store (capped at 10% might need subscription)
    +1 plat each day (may only added if you buy something at least with money) or need subscription
    +1 unique entry to a special mini event at Sunday's created by devs with great love and care (need subscription)
    +1 lucky pet bag who give a random pet and random tier (need subscription)
    A special vanity (1,5,10 years) set who give extra perk points or even buffs or abilities
    +1 double or quadra elixir loot per week or month (might need subscription)
    Unlock more benefits with ads like buffs
    Unlock +100% gold loot at elixirs
    Unlock more powerful buffs via ads or gold almost double than were now for example +25% luck with 40000 gold now is +50% with the same or advertising value etc
    Special effects of over the years or auras and wisps
    Free monthly bag that even give uniques like leprechaun pendant etc
    Account rewards must be unique and worthy as more beneficial for players more than 5+ years
    -1, anything that has a big impact on the player's gameplay shouldnt be added into veteran rewards, that would just increase the gap between old and new players.

  25. #78
    Senior Member Titanium's Avatar
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    Account rewards - just cosmetics.

    NO to bonuses and plat discounts.

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    Junior Member greecekavalagr's Avatar
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    Quote Originally Posted by MarianaFox View Post
    For every year after the 1st the buffs should be increased by 1%/10% and go on also we have more rewards then
    Amazing idea +10000000000 for this great benefits i thing devs must consider and implement it fast we need such unique bonuses me happy

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    Asommers

    Please consider to add perma reward to old or/and plat players that give one (1) entrance key (24 hours) each week, to the portals of zodias and/or elders
    (1 ticket key entrance per week) (player can choce what key entrance want to play peer week, zodias or elders, if there the case of both citys)


    --
    and adding to this if this if not possible for some reason to add that key for portals of zodias/elder, maybe creating some special portal that only those old/plat players can enter/play

    (portal can be played for 5 hours or less, 1-2 times per week, can loot some unique vanities, new special glow effect to the character (like 3 or more colors), and more things some bound some not bounds)

    (the special portal is permanet, so players can wait from 3,4,5 years old or having a certain amount of recharged platinum can start playing it and not only those who will soon be awarded for the old years or the plat)

    (can be there 3 portals, portal 1 (for more than 10 years old/20k plat) portal 2 (for more than 5 years old/10k plat) and portal 3 (for more than 2-3 years old/3-5k plat)
    (each portal loot diferents items)

    Here the rest is up to the imagination, leaving aside the gifts that you already mentioned that are made

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