Good work on dialing down Koal into the realm of the possible. One-shot long-range AOE deaths get old in a hurry. But you went a little overboard on the dragon's nest mob kill count. It went from "don't have to kill any" to "must kill all". How about some middle ground here? Almost every recent map has allowed us to miss a few and still get boss spawn. How about allowing 4-5 missed to spawn the dragons? That would be in line with Mt. Fang, Humania, and pretty much all the other campaigns. It gets really old backtracking around the maze layout to find the last lone straggler.