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  Click here to go to the first Dev post in this thread.   Thread: Pve kills

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    Default Pve kills

    Hello, devs!

    I'm wondering, with disabling xp, why we don't get pve kills? It would make low levels more for and just give something extra and meaningful to do.

    So devs, I ask, please allow pve kills to count even when xp gain is disabled.

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    i mean, if this to be implemented, how will this affect STS's income ? Just implement it and players will be happy ngl!!

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    Quote Originally Posted by Snaptubepro View Post
    i mean, if this to be implemented, how will this affect STS's income ? Just implement it and players will be happy ngl!!
    It'll help players keep busy with new goals, so in theory, Sts would auctally make money off this due to the fact of the more time people put into a game the more likely they'll spend money.

    Overall, I think making pve kills count with xp disable is a great idea and should be in the game #asommers

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    So as a maxed out character i can go earn kills in in a lvl 10 map? Or sit in the zones with infinite spawn and farm unlimited kills? Nah, no need for this. We cannot even get updates that are good for the game let alone frivolous ones such as this.

    Unneeded updates or the lack of any are 95% the reason i went from playing hours each day to maybe a few a week. If they want to get players back or make more money they should update their core game.

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    Quote Originally Posted by Switchback View Post
    So as a maxed out character i can go earn kills in in a lvl 10 map? Or sit in the zones with infinite spawn and farm unlimited kills? Nah, no need for this. We cannot even get updates that are good for the game let alone frivolous ones such as this.

    Unneeded updates or the lack of any are 95% the reason i went from playing hours each day to maybe a few a week. If they want to get players back or make more money they should update their core game.
    I was talking about xp disabled. Of course, the zone levels would still matter.

    Their just small quality of life updates all games need. Also, they are adding more to the core of the game, with the elder woods expansion coming soon. Elite or something not spacifily known.

    Their is a lot that could be polished in the game, pvp being the best example. theirs ways to fix it, but no action has been taken.

    This is just a small input.

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    Forum Adept chrizplague's Avatar
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    honestly I like the idea of potentially seeing my level 13 with 500k pve kills. +1

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    i like the idea! +1

  11.   This is the last Dev post in this thread.   #8
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    Sorry, no current plans to do this.

    -ALS

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    Default

    Quote Originally Posted by asommers View Post
    Sorry, no current plans to do this.

    -ALS
    Wish yall would! Lots of +1 votes here on this.

    With XP disabled, we still acquire our deaths. So why can’t we acquire our kills? ): As a low level event runner, (endgame can be expensive and lower levels with awakes is easy to utilize for cheaper, for new players with a brain lol) I die pretty often some events, and my PvE kills are stuck @ 942 I’m quickly catching up with 300 deaths and more to come im sure.

    I feel like PvE kills should never be locked, we are online, we are playing, slaying monsters and when we make a mistake our death will count. I’ve always wondered the reasoning behind locking someones stats like that in the first place?

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    i like this idea. i think devs should check again

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    -1. it will make my old alt acc look same as other (low level with higher pve kill).

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    Quote Originally Posted by drawfflerz View Post
    -1. it will make my old alt acc look same as other (low level with higher pve kill).

    Sent from my POCOPHONE F1 using Tapatalk
    We already have vanities and so many other ways to display that. Locking 95% of players off of character stat progression sucks. So many people coming to low level event running / pvp, that it helps create more things to grind for no matter what level you decide to be known as. It’s truly all apart of community building & people feeling progression.

    seriously, don’t be that guy please. It’s literally kill tracking for your character, not re releasing pre 2014 collectibles in event chests like why is it worth so much to hedge against letting people progress their own character stats?

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    Definitely no -100, when you lock on xp gain this option pve is locked because simply want to do pvp, you want pve? You unlock the xp gain and pve kills you want, problem solved why? Because you choose pvp instead of pve, this option is available for sorely pvp reasons and to stay with the same stats, i also have xp block active in my small character and i like to have 0 pve kills it's remind me when i make this character long ago and i don't want pve kills count for me, is my option right? So definitely no
    ༺🥰༻

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    +1

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    Quote Originally Posted by greecekavalagr View Post
    Definitely no -100, when you lock on xp gain this option pve is locked because simply want to do pvp, you want pve? You unlock the xp gain and pve kills you want, problem solved why? Because you choose pvp instead of pve, this option is available for sorely pvp reasons and to stay with the same stats, i also have xp block active in my small character and i like to have 0 pve kills it's remind me when i make this character long ago and i don't want pve kills count for me, is my option right? So definitely no
    Wrong, there are hundreds of people who are using low level characters for not only pvp, but running PvE events etc as mobs scale to your level on majority of major events. Going endgame and keeping up costs millions. Not 2-5 million. Not 10-20 million. You need at LEAST 100 million gold to keep up at endgame. How long has it been since you’ve started a new character?

    How do you expect someone to join this game & have fun when you have 25 inventory slots and maps that spam you inventory with useless items nobody wants. Rather than bosses dropping good gear like 99% of mmorpgs operate.

    Playing as a low level character has huge benefits, prices of BiS gear isn’t manipulated to potentially billions, you can spend less than 20-50m and one tap bosses in events. Being able to progress my character stats regardless of wether I’d like to stay there or not.

    Some prefer endgame procs and crazy op stats, most do; but majority can’t afford it without spending real money. & alot of it for that matter.

    You realize how many benefits come with it right? Old accounts with OP kills wont hold irl value. More supply of lower level gear with good awakes to populate auc for new players. Tons more people would probably main low level chars for awhile in hopes to afford endgame prices one day.

    It’s a win win change for the game, the only person it hurts are people who monetarily value pve kills on low level characters. It literally proves nothing with the current xp system. You can get tens of thousands of kills on low levels chars with little effort & I can prove that if you’d like.

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