Quote Originally Posted by tanasescu490 View Post
I don't see the point of having masteries after perks will be released. I would remove the masteries and keep the perks. If you streamline the sistem, keep it clean. Also my main concern is with armor debuff cap. We have too many sources of armor debuff that can easily hit -100%. My question is how does the armor debuff and other such skill/procs/buffs work? Do these have a hard cap, diminishing return? If -75% armor debuff is the cap, this will make so many options useless. Can you please clarify on this one?
Nah some of masteries reduces cooldown which aren't even comparable with those perks. Also idk why people gone that hard on masteries I mean im down halving the amount of skill points needed but we need the same thing on passives as well. Reduce them from 5 to 4 as well so we can save a bit more skill points.