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  Click here to go to the first Dev post in this thread.   Thread: AL Skill Revamp - Phase II: "Perks" - More Choices, More Power from Skill Upgrades!

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    Design Department Cinco's Avatar
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    Quote Originally Posted by Encryptions View Post
    So say I am focused on offense, I use herb which takes one of the 4 skill slots and the only benefit it has damage wise is 10% boss damage. I would rather use a different damage skill because even if herb gave 100% boss damage it would still not beat using a different skill that would do over 500k damage upon use. 5% dodge is very useless since dodge caps out at 70%.
    Can the 10% bd and 5% dodge be changed to "Damage immunity for 1.5 and 3 seconds" first upgrade is 1.5s and 2nd upgrade is 3s.

    Sent from my SM-S928U1 using Tapatalk
    Cool! Thanks for the detailed response.

    Since we do level-gate these Perks it seems like Rogues' damage immunity could be fair game. I will see what we can do here (this is not a promise to add immunity) :-)
    Last edited by Cinco; 03-29-2024 at 08:33 AM.
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