i will like top guild badge/ banners / aura players will actually use and wear
If you could create a misc system that works an make crafting a main mechanic for consumables like elix and so on needed for endgame performance in the game. guilds could become private markets where people can set missions for guild members that they will pay like mini quests for rewards.
(Like in anime)
It could help the guild masters and officiers to entertain the guild members and create some endgame content for the players.
Because dudes LOOTBOXES are not content it’s a MMORPG hack n slash not a gambling game. (Or may I be wrong)
Envoyé de mon iPhone en utilisant Tapatalk
Maybe add a system where a certain number of guild members will be randomly picked by the RnG system to do a certain task/quest that they'll do for a week or month which will affect the total guild points/rankings based on their actions to the quests that they've done. (For example 100 members are randomly picked by the RnG system and they are tasked to do a guild quest which will be seen on guild task board; kill a certain amount of this and that etc etc)
I think this will add some competition to the guild rankings. Also I think, a guild badge for top 10 guilds will be an ok thing to add in game too.
the guild point ranking tallying will be like:
total achievement points of the 100 members selected by RnG system + the points that they made from clearing a certain task/quest for a week/weeks or a month
a special boss that can be found somewhere in arlor should be made too for guild task purpose. it should drop a loot too but it should only drop once so that it wont be exploited by many by helping a guild member on killing it
A guild badge should be rewarded for top 10 guilds as well i think for the hard work and effort that they poured on those guild quest
and for the special.boss loot (through guild quest), only members that are picked by RnG system can loot it. it should only drop once (either gold or a bound vanity) so that you guys wont run out of things too add on the boss loot quickly and have more time to brainstorm on what bound vanities should be added to this boss in the future.
Guild ranking should be based off of members' perfomance in game PvE and PvP wise.
PvE:
Adding a Raid system for guilds would be easy to monitor, (Deal the highest dmg possible to a boss in a specific span of time) all the damage dealt by members to this boss will count towards the final amount and to make things more balanced instead of spamming damage the deaths from members will count towards the total point sum as diminishing returns.
This should show how good a guild can perform PvE wise.
Of course rewards would come along this raid system.
Ill leave a link from a previous suggestion in case it makes the cut now. Given how "bad" players would simply be kicked out of the guild i only see it as a win-win situation
https://www.spacetimestudios.com/sho...82-Guild-Raids
PvP:
As for the PvP aspect the most imparcial thing i can think of is having a PvP tournament monitored by sts themselves altough i already see this not being a possibility due to lack of time/personal/etc.
To kind of restrict the amount of guilds to monitor, each guild willing to participate would have to pay a gold fee (helping with inflation a bit as well)
As for rewards i guess a vanity for the participants would be fitting.
Same as guild ranking measuring, player deaths would count as diminishing returns.
Others:
Activity log is the only thing that sounds logic to me for keeping as a measuring, level, aps, kdr dont pose an important factor since many players enjoy more twinking than endgame, aps have their own lb where everyone can throw in gold to be a part of and kdr is easily messed up by anyone willing to dummy farm
To ease up on point count towards Guild ranking having the points update every 3-4 weeks should be enough. (Raid live for 1 week, PvP Tournament 1-2weeks to distribute marches).
Rewards:
Title Colored (color chosen by GM), Seasonal Badge with the Guild's initials (Deviant Misfits=DM)
https://discord.gg/NpTaxuuxk4
https://4xsv.short.gy/Deviant-Misfits
Proud officer of Deviant Misfits
Lol walmart guilds with no quality, hilarious. The top 500 of Bellum are Higher in aps (achievements in-game for those unaware) than any other guild. Period. Its not Walmart, or wait, maybe it is. Cuz we have, everything available.
We have reasonable reqs, and help newer players and seasonals as well as everything else. Its why half of u plop a seasonal in Bellum or have an alt here to trade, or run events here when you need pts, because your 15-20 online cant compete with our 100+. You want to build a small count guild with your buds you do you. Nobody stopping you. But just like you prefer a small guild, we prefer a big active one where there are always opportunities. We should be discounted for our numbers? The last discussion on this went over all this already, we are beating a horse that is already across the finish line. And every guild has had over a year to adapt. As did Bellum. We didnt show up #1, we worked to get there. As did the other guilds over 500+ on lb in their ranks. You dont want that, your choice. You know how and choose not to. And try to bend the system by complaining to conform to what suits you personally. Lastly, almost every reply I see on here, has an alt in Bellum. Bet ya shop at walmart while you complain about it dont ya.
Last edited by Fkned; 05-04-2024 at 04:22 PM.
These guilds would be dead in a week. Nobody to answer questions nobody to help nobody to run pts with. It takes a fair size guild to be an active one dont you guys see that? Dead gc, unanswered questions, people being treated like nabs because they dont know something.. that will kill this game for new players so fast. People come to the bigger guilds because they are ACTIVE. Even a top five guild had like 15 players online. Yet they are top five. Nothing stopping y'all but air and opportunity if lb is a big deal for you
Last edited by Fkned; 05-04-2024 at 04:19 PM.
As for rewards to top tier guilds, change color of <guildname> to reflect top 5 top 10 and top 25 guild?.
Black top 5, gold top 10. Silver top 25
The issue with this I see is. Your just encouraging hax. One of the reasons it works as it does is because it's too much work to rig rn at 500 players, for lb to be manipulated. Shrink it to a task, like making a seasonal, and viola, its twink heaven to 25k and start another. The current structure doesnt allow it to be rigged due to size.
Last edited by Fkned; 05-04-2024 at 04:18 PM.
Multiple guild LB systems, would solve all issues.
PvE LB (Raid system)
PvP LB (Guild PvP Ranked)
APS LB ( Top X- Amount)
Many other categories imo
Lowering amount counted only helps the og players with 70k APS. Seasonals would take away from mains and everyone scamming Walmart for APS.
Sincerely Walmart Officer 😀
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