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  Click here to go to the first Dev post in this thread.   Thread: Feedback: Star Beast Weapons

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    Quote Originally Posted by Cinco View Post
    The update is not out yet. Expected sometime this afternoon

    When I say the proc damage is increased I’m not saying it’s 100X higher - it’s a modest increase and it makes sense with the items’ Mythic rarity and it respects upcoming Arcanes.

    Just hoping to set expectations :-)


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    As long as we can have fun with them we are happy.


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    Quote Originally Posted by Tekila View Post
    As long as we can have fun with them we are happy.


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    Same haha atleast they doing something nice to weps

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    Nice Star beast Weap buff

  4.   Click here to go to the next Dev post in this thread.   #44
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    Break in thread now that the Star Beast item changes are live (link).

    -ALS

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    7 sec was already long enough for set buff. Powerful new pet eh? Maybe, when you reduce AA cd by 1/2.

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    Love the buffs yall did

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    why in sb aegis say proclast 7 sec (pull and dmg) but is 5 sec, 7 sec was good bcz kraken is 8 sec O.o


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  8.   Click here to go to the next Dev post in this thread.   #48
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    Quote Originally Posted by recilencia123 View Post
    why in sb aegis say proclast 7 sec (pull and dmg) but is 5 sec, 7 sec was good bcz kraken is 8 sec O.o


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    I'll take a look. Sounds like the description is incorrect (I don't think any of the SB weapon-based procs last longer than 5).
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    Quote Originally Posted by Cinco View Post
    I'll take a look. Sounds like the description is incorrect (I don't think any of the SB weapon-based procs last longer than 5).
    hope change ur mind in near future T.T ty


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    I really like the sb shield now. But is it intended, that normal attack procs with sb shield still do the same damage as before?

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    Quote Originally Posted by Cinco View Post
    Thanks for the great in-depth feedback!

    We'll be increasing the damage output for all of the Star Beast weapon procs.

    We will also be reworking how certain procs work based on your feedback. Specifically:

    - Star Beast Aegis will get a 'pulse' instead of a single pull.
    - Star Beast Staff will no longer push enemies.
    - Star Beast Daggers' caster damage aura will be increased.

    There was also an issue introduced a little while ago that prevented certain aspects of the Star Beast item set to work properly. This was addressed a couple of updates ago.

    Aforementioned improvements to the Star Beast weapons suite are planned to go out tomorrow.

    Best wishes!
    I thought all weapons would receive buffs, but orb didn't :/

    Feedback on weapons I've tested after the buff:
    Daggers: Really like it, the damage output is just fine.
    Staff: Still not good, the damage after proc for standard and charged aren't good enough.
    Orb: Same as before, good for use as a damage weapon, but not a proc weapon, since the damage proc still bad.
    Chakram: Compared to daggers, the damage of chakram is low, like orb, probably better to use as a damage weapon, but not for proc.

    If they were designed to replace kraken as a better option, this buff still didn't made it.
    If they were designed to be a weapon to be used after the kraken proc, they are doing it very well with their stats.
    Daggers is the only of those I've tested that seems close to a kraken, not sure if better tho.

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    Was it intended for star beast amulet to be part of the 6/6 set from now on? It wasn't before counting towards the 3/3 or 6/6 before.

    Aka Ares/Twerrk/Mystery. :]

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    Quote Originally Posted by |Ares| View Post
    Was it intended for star beast amulet to be part of the 6/6 set from now on? It wasn't before counting towards the 3/3 or 6/6 before.
    It's always counted for 6/6. I've never used the bracelet for dmg set and always had the 6/6buff

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    add more time for sb gears to 7 or 6 seconds, 5 is too short T.T


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    Quote Originally Posted by caabarader View Post
    I thought all weapons would receive buffs, but orb didn't :/

    Feedback on weapons I've tested after the buff:
    Daggers: Really like it, the damage output is just fine.
    Staff: Still not good, the damage after proc for standard and charged aren't good enough.
    Orb: Same as before, good for use as a damage weapon, but not a proc weapon, since the damage proc still bad.
    Chakram: Compared to daggers, the damage of chakram is low, like orb, probably better to use as a damage weapon, but not for proc.

    If they were designed to replace kraken as a better option, this buff still didn't made it.
    If they were designed to be a weapon to be used after the kraken proc, they are doing it very well with their stats.
    Daggers is the only of those I've tested that seems close to a kraken, not sure if better tho.
    Thank you for the information sb aegis soo good now and havent tried daggers

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    Test chain sword for warriors and the dps is still way behind than kraken sword. The dot timer needs to be increased for weapons

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    Also Ive noticed that star beast weapons are missing elemental damage on their stats. Is that intentional? Maybe I can buff the DMG output on sb items if u add those elemental DMG buffs like on 86legendary weapons

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    Quote Originally Posted by caabarader View Post
    I thought all weapons would receive buffs, but orb didn't :/

    Feedback on weapons I've tested after the buff:
    Daggers: Really like it, the damage output is just fine.
    Staff: Still not good, the damage after proc for standard and charged aren't good enough.
    Orb: Same as before, good for use as a damage weapon, but not a proc weapon, since the damage proc still bad.
    Chakram: Compared to daggers, the damage of chakram is low, like orb, probably better to use as a damage weapon, but not for proc.

    If they were designed to replace kraken as a better option, this buff still didn't made it.
    If they were designed to be a weapon to be used after the kraken proc, they are doing it very well with their stats.
    Daggers is the only of those I've tested that seems close to a kraken, not sure if better tho.
    Daggers are usable but still not better than or in pair with kraken daggers.

    It still just does the same thing but in a lesser way.

    But I admit that it is at least usable and the mechanic is enjoyable even if the damage is not lvl 86 grade.


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    I already wrote this in update, but it fits better here:
    I like sb shield a lot now after the buff, but I wonder if its intentional, that the dot from normal not charged attack does same damage before and after the buff.

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    Quote Originally Posted by Vikusato View Post
    Also Ive noticed that star beast weapons are missing elemental damage on their stats. Is that intentional? Maybe I can buff the DMG output on sb items if u add those elemental DMG buffs like on 86legendary weapons
    I have the same dam question LOOL

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