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  1. #1
    Senior Member Cahaun's Avatar
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    Quote Originally Posted by CosmoxKramer:841857
    I love the initial ideas Sam but this makes me think one thing:
    The players that are good and don't die often are probably the ones that play the most and have plenty of money. The people that die often may not be experienced in MMOs, action RPGs and may be the same people that have a hard time affording pots and other items or better gear.
    So I'm not sure this 'money sink' will effect the right people, unless u make the elite dungeons cost 2+ times the normal mode in gold
    Thoughts?
    Why should Elite maps cost twice as much?

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  2. #2
    Senior Member CosmoxKramer's Avatar
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    Quote Originally Posted by Cahaun View Post
    Why should Elite maps cost twice as much?
    ok, maybe that isn't the solution, but if you read my full message, i don't know if based on Sam's original comment that reviving costing gold would help be a money sink, i disagreed with it.

    maybe instead of an expensive full health/mana revive, a really cheap 100-500g 1/2 health/mana revive wouldn't hurt the poor or part time players as much

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    Forum Adept n00b13st's Avatar
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    Quote Originally Posted by Cahaun View Post
    Why should Elite maps cost twice as much?

    Because elite players have 100 times as much gold?
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