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    Quote Originally Posted by Luniette View Post
    I've been playing a Sorcerer so far. Up to lv15 and one thing I have noticed is that really often I'm the one getting the aggro.
    Few times I've seen some fantastic tanks but they're quite rare.

    So I decided to roll a warrior dedicated to tanking, mainly for bosses but also for higher level regular mob swarms.

    After reading these forums there's not too much info on tanking so I decided to make one.

    Statwise I've gone full STR and don't think anyone will disagree with that.

    Skillwise I've gone War Horn Heal with extra taunt and 2 sec invulnerability, Juggernaut with extra taunt and 20% resistance, and Axe throw with chain pull.
    For the fourth skill I haven't yet figured out what to pick. With the already picked skills I haven't gone too far into specialization so I might be able to squeeze more skills into my set, maybe a boss tanking skills and trash mobs separately.

    So what I'm asking is what do you guys think of my choices and what should I pick for the next skill(s)?

    Don't bother telling me to go full damage and that will be enough to keep aggro cause it's not.
    If you're a warrior with really good gear (Trollbane / 100 DPS) you basically hold aggro with DPS and Horn of Renew. When you're grouped with those fantastic tanks gear might be playing a big role.

    You've got every taunt. Horn of Renew taunt is the most important one since it affects a large area and is available every 15 seconds. Axe throw taunt only affects one target but nice for bosses since it also reduces their armor and allows each group member to do about about 7-8% more damage. Juggernaut taunt would be more of an emergency. Since it's only available once every 45 seconds it won't be ready for every encounter.

    For you last skill...

    Interrupts/Extra DPS: Chest Splitter
    Damage Mitigation: Rally Cry
    Fun/Extra DPS: Skyward Smash or Windmill
    Last edited by blakeary; 11-23-2012 at 11:16 PM.

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