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  Click here to go to the first Dev post in this thread.   Thread: 2012-11-26 Content Update (108691)

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    Senior Member Aracnus's Avatar
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    Quote Originally Posted by Urqui View Post
    This is soooo annoying!

    ~| SL: Sheriff - Burglar - Aracnus - Twink | PL: Excruciate | DL: Aracnus - Alarm | AL: Sacred - Slug |~

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    Quote Originally Posted by ProSophist View Post
    I dont understand the revamp of Shadow Absorption. I was so eager to see this skill get fixed as Rogue are starving when it comes to mana.
    I would rather have a permanent mana reduction than a miniscule damage increase for a few seconds...
    can't agree more... what's the point of it when you can't enjoy the damage increase while you out of mana most of the time.. it is the only class without mana restoration skill

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    Sounds good to me. About 4 days into the game, and play 2 wizards. One is mainly a tank/support and the other is just a messy try at overall AoE/dps (im new, so it's kinda sloppy :P)

    But anyways, from playing both, I feel like the wind spell isn't as mandatory as you guys are making it out to be. It's not a dps/boss spell, and if we're not talking boss spells, I personally find fire more practical. Am I missing something?

  4.   Click here to go to the next Dev post in this thread.   #24
    Spacetime Studios Dev Justg's Avatar
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    We're making an option to display the numbers on Chrome. Keep up the constructive feedback, thanks!
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    Sorcerer- big nerf
    rogue- fixed little bit... still got to work on it more
    warrior- buff

    graphic icon- need a box in option to un-tick it...
    Last edited by inevitable; 11-26-2012 at 06:59 PM.

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    Thanks guys!

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    Quote Originally Posted by Ambient View Post
    Sounds good to me. About 4 days into the game, and play 2 wizards. One is mainly a tank/support and the other is just a messy try at overall AoE/dps (im new, so it's kinda sloppy :P)

    But anyways, from playing both, I feel like the wind spell isn't as mandatory as you guys are making it out to be. It's not a dps/boss spell, and if we're not talking boss spells, I personally find fire more practical. Am I missing something?
    mage is mostly aoe, you are the guy in team to help clean mobs fast, with your help in stunning mobs rogue and warrior will take them more easier. And since you have little hp comparing to big guy in front, if you don't have skill to push mobs back or freeze large group of enemies, you are piece of little blue meat running around with all the aggro. Especially the range of wind is relatively short comparing to fire and ice, so beside charging fire spell you won't have anything to push mobs back and slaughter you.

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    Senior Member Vixenne's Avatar
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    I just noticed when the game updated, whenever my HP's low, it becomes a flat rectangular shaped red on the left side of my screen

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    Quote Originally Posted by Justg:868025
    We're gonna bounce and give you guys free respec for 24 hours ... stand by...

    promise?hmm

  10.   Click here to go to the next Dev post in this thread.   #30
    Spacetime Studios Dev Justg's Avatar
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    Promise.
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    Server Restarting Now - Get your free respecs!

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    Senior Member Heroelite's Avatar
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    Thank you guys so much here on the AL team doing a great job listening to player feedback and thanks for the constant updates!

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    Quote Originally Posted by Justg:868086
    Promise.
    lol thanks

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    How lon will they be down for?

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    All I can. Say is. Ty for skill fixes. But booo to plat weapon nerf lol


    Death happens get back up and fight some more
    phez my guess is 113

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    Quote Originally Posted by inevitable:868048
    Quote Originally Posted by ProSophist View Post
    I dont understand the revamp of Shadow Absorption. I was so eager to see this skill get fixed as Rogue are starving when it comes to mana.
    I would rather have a permanent mana reduction than a miniscule damage increase for a few seconds...
    can't agree more... what's the point of it when you can't enjoy the damage increase while you out of mana most of the time.. it is the only class without mana restoration skill
    put some points in int. I love the new damage from smoke, makes damage even higher.
    Ign - Who -- My guess is 1837.

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    Quote Originally Posted by Zaenidive View Post
    I just noticed when the game updated, whenever my HP's low, it becomes a flat rectangular shaped red on the left side of my screen
    Happened to me 2

    Sent from my DROID RAZR HD using Tapatalk 2

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    A decent update but rogues really need with mana consumptio nand regeneration go though hundreds of mana potions pets don't really help.
    Last edited by Asahetek; 11-26-2012 at 07:15 PM.

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    Quote Originally Posted by mike1298 View Post
    put some points in int. I love the new damage from smoke, makes damage even higher.
    it's not about int.. it doesnt matter that much with 100 or 1000 mana, it's the problem that rogue lack the skill to restore mana. Rogue either need a skill like that or reduce all skill mana consumption to solve the root of problem. It is the only class that need to invest in all 3 areas and the only class that I spent plat few times to respec and find the best setup. And I tell you I tried to have 1k mana, but you still run out of mana in sec and all you can do is normal attack.. . right or get hundreds of potions if that's what you want

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  22.   This is the last Dev post in this thread.   #40
    Developer - Inactive Samhayne's Avatar
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    Quote Originally Posted by Zaenidive View Post
    I just noticed when the game updated, whenever my HP's low, it becomes a flat rectangular shaped red on the left side of my screen
    That sounds like a caching issue. Force close the app and see if it continues to happen and please let us know.
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