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  Click here to go to the first Dev post in this thread.   Thread: 2012-11-26 Content Update (108691)

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    Quote Originally Posted by inevitable:868048
    Quote Originally Posted by ProSophist View Post
    I dont understand the revamp of Shadow Absorption. I was so eager to see this skill get fixed as Rogue are starving when it comes to mana.
    I would rather have a permanent mana reduction than a miniscule damage increase for a few seconds...
    can't agree more... what's the point of it when you can't enjoy the damage increase while you out of mana most of the time.. it is the only class without mana restoration skill
    put some points in int. I love the new damage from smoke, makes damage even higher.
    Ign - Who -- My guess is 1837.

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    Quote Originally Posted by mike1298 View Post
    put some points in int. I love the new damage from smoke, makes damage even higher.
    it's not about int.. it doesnt matter that much with 100 or 1000 mana, it's the problem that rogue lack the skill to restore mana. Rogue either need a skill like that or reduce all skill mana consumption to solve the root of problem. It is the only class that need to invest in all 3 areas and the only class that I spent plat few times to respec and find the best setup. And I tell you I tried to have 1k mana, but you still run out of mana in sec and all you can do is normal attack.. . right or get hundreds of potions if that's what you want

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    Forum Adept Skeokateva's Avatar
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    Quote Originally Posted by Zaenidive View Post
    I just noticed when the game updated, whenever my HP's low, it becomes a flat rectangular shaped red on the left side of my screen
    Happened to me 2

    Sent from my DROID RAZR HD using Tapatalk 2

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    A decent update but rogues really need with mana consumptio nand regeneration go though hundreds of mana potions pets don't really help.
    Last edited by Asahetek; 11-26-2012 at 07:15 PM.

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    Puting points in mana didn't really help much or at all

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    Thank you guys for allowing the re-spec for free, we do really appreciate it!

    I didn't see anything about the bugs with weapon damage vs character-screen damage displaying inaccurate values. It's very frustrating to have no idea how much damage a weapon actually has until I buy one and try it.
    AL: Surai - L20 Sorcerer, and Odr - L20 Warrior
    Yes, BriannaRae is my wife - don't be jealous!
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    Quote Originally Posted by Khahl View Post
    Thank you guys for allowing the re-spec for free, we do really appreciate it!

    I didn't see anything about the bugs with weapon damage vs character-screen damage displaying inaccurate values. It's very frustrating to have no idea how much damage a weapon actually has until I buy one and try it.
    Agree with both. Thanks to STS for all the updates, but an update for weapon calculation would be great. Even just making the calculations more transparent would help quell some posts about this

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    My level 16 rogue is worthless. No mana regeneration is crazy. After 5 skills i have no mana and it doesnt regenerate. Im going broke trying on mana pots whenever i play rogue. This is a waste of a class. I added over 20 points to int and still nothing. This sucks. Guess i will play with my warrior only.
    PL: [Kaukreu, Revchantress, Bearxarrows, Chargexthem, Putxinxwork, Wwoodsdweller, Sscdweller, Darkffarmer, Sanhican,Forestforest,
    Pve_farming, Strtnuke]

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    damn, i just made a new character so that i can properly distribute my skills as i have no plat in the other one (i used all the free ones. LOL). Anyway, thanks for the free restat and reskill. @_@

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    [B]'Axe Of Emblazed stability' at the damage item might wonder what purpose have fallen or something. 4000 50000 e that I now can not sell a gun.

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    Both Emblazed stability & Fire Choppa were bugged weapons both do not perform real damage based on the reflected stats. the correction implemented was to correct it. The only weapon with real damage stats is the Mighty Trollbane of Potency. I won't be surprised if it will be hot soon due to demand.

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    daily reward waiting time keeps increasing instead of decreasing O_o

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    Quote Originally Posted by beargasm View Post
    daily reward waiting time keeps increasing instead of decreasing O_o
    i second this.

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    i cnt play or login the game... client freezing after starting...

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    Nerfing 'normal' bosses is a not-so-good idea imo - they were not hard anyway

    And thanx for ice exploding! This will be handy
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    What a joke ,nefring mage and increasing damage for warrior ... are you kidding me ? Now I regret money and time spend on this ****

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    ^LOL!

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    wtf haven't played my warrior for a few days, devs are you drunk? my fire chopper went from 1 of highest damage weapon to worse than green?! no wonder you increase the skill damage a little, I lost over 60 damage there, what the hell seriously

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    Quote Originally Posted by inevitable View Post
    wtf haven't played my warrior for a few days, devs are you drunk? my fire chopper went from 1 of highest damage weapon to worse than green?! no wonder you increase the skill damage a little, I lost over 60 damage there, what the hell seriously
    Dude stop these type of comments. Grow up and stop spamming forums with "devs r u drunk?" you're gonna get into trouble.

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    Bosses are too easy now... Spider took 30 secs to kill, vs 3min before. I suggest increasing to somewhere between pre/post.
    PL: Eisander, mage | SL: Cybrax, engineer

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