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Thread: Need help with Warrior set-up.

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    Junior Member NeoKing's Avatar
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    Quote Originally Posted by TheMiraclebird View Post
    1.Well i guess everyone has their own playstyle, and mine suits me the best :P

    2. Id pick vengeful+ribbit combo over flapjack+axe throw any day, this is because, as a tank you need health which is not a problem but as you use skills the mana runs out quickly, quicker than u could regenerate. Flapjacks regen wouldnt be able to keep up and u will end up having using potions in the end, whereas if u pick ribbit+veng combo, ribbit maintains hp and the veng skill regens my mana from about 5 to 100 in like 6 seconds. Mana is faster regenerating and the health is really useful!

    3. Also as a warrior, i wouldnt focus on attacks especially in elite, u make sure that those rogues dont get the aggro. I tank, and just spam chest splitter (which cancels the red attack) and windmill.

    4. Vengeful is bettter than flapjack because it gives buffs:

    FJ: 15% damage, 8hp/s, 8mp/s - damage is quite useful in elite to eliminate boss faster but not that useful, hp regen is not that useful unless ur a weak tank. Mana regen is slower than Veng but useful.

    Veng: Crit is a pretty decent buff, damage is quite useful too, Heal is very useful - this skill can be used to heal both hp&mp, mp regen/heals are better than flapjack overall.

    5. Warrior becomes reliant on MP regen pets, which is bad. Imagine u have no gold to feed ur pet - ur literally screwed. Veng is a skill so its always there and even if my ribbits not there, it has no effect on my mana.

    6. U have to pay for the mp pets, eg. 50plat or 70k gold for flapjack.

    Oh well like i said everyone has their own playstyle
    I hope you do realize that Flap Jack and Ribbit have the same Health Regen of +8. But Ribbit does not have Mana Regen and Flap Jack does of +8. Flap Jack's 15% damage gives boosts to skill damage to any class. Unlike normal damage like Ribbit does to only warriors with +25 STR, since we are always using skills to do damage, that is where the DPS shines. And since this is a constant active ability Flap Jack acts as a constant source of Vengeful blood without the cooldown for any class.

    In terms of price, Flap Jack and Ribbit are both 50 Plat but Flap Jack atm is cheaper than Ribbit in CS 60k and 75k respectively.

    Axe Throw w/ Denting Blow, Blacksmith's Touch and Chained Bait:
    Increased damage on critical = More damage on crits
    10% reduction in Armor = 10% more damage by your party,
    15% additional damage when hit with throwing weapon = 15% more damage.

    7 second cooldown on axe throw vs 30 second cooldown on vengeful blood which is only active for 10 seconds, so that's 20 seconds of being useless.

    Meaning I can dish out 4 Axe throws within a 30 second window that give me Increased damage on Crit, 10% more damage on armor reduction (so my party does 10% more damage), 15% additional damage since its hit with Axe Throw. And while its giving me and my party those DPS buffs it's helping me dish out my own DPS. Now imagine 4 warriors using Axe Throw on Jarl that's 40% reduction in armor = 40% more damage as a party! (if it stacks).

    Since you stated "Also as a warrior, i wouldnt focus on attacks especially in elite, u make sure that those rogues dont get the aggro. I tank, and just spam chest splitter (which cancels the red attack) and windmill". I'm doing the same exact thing but more efficiently in faster skill rotations and while I'm doing this my Axe throw is adding 10% more damage from my party due to the 10% reduction in armor. 10% more damage from my party every 7 seconds significantly outweighs the 10 seconds worth of damage vengeful blood buffs me with alone (with 20 seconds of uselessness). 4 person DPS > 1 person DPS.

    Axe Throw is also a boss pull magnet, so you can safely get w.e boss your fighting into a safer location away from mobs (in this case for Jarl you get him into between 2 rocks on top right hand side), so you can just kill the boss faster and speed up your runs. Instead of fighting the boss with the mobs that follow him which slows down your runs for you and your party.

    Your analysis on warriors being reliant on MP regen pets is flawed since having that ability was never a hindrance to begin with, it only helps save you money on pots, not waste money. This goes for any class and not just warriors. At the moment Flap Jack has the highest MP regen of +8 from all pets.

    Since you haven't personally tried this build yourself and I have I can tell you from my game play perspective that at most I end up using 4-5 MP pots and maybe 1-3 HP pots which is only 79-125 gold at most per Jarl run. Which is not bad at all from the drops I find in Elite chests worth in the 100k's+. In terms of feeding your pet that depends on your own personal situation if your broke or not to switch out pets, but again that's generalizing what everyone goes thru regardless of class. And logic dictates that since your strong enough to be elite farming, your rich enough to feed your pets majority of the time (I have mine on auto-feed while elite farming personally). Plus we're only discussing which build is more superior to Elite farm with at current level cap of 16. The next level cap of 21 things will definitely be different in terms of builds or maybe even not.

    Bottom line I do agree on is that everyone has their own play style, but some builds are superior than others and I thank Ladykiss for bringing out this build which not many were using.

    You can't judge until you try it out yourself~
    Last edited by NeoKing; 12-02-2012 at 01:53 AM.

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