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Thread: Damage or Armor ?

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    Default Damage or Armor ?

    Hey guys, I need an advice for my lvl 16 warrior. I got 73 dmg atm with my mighty vorpal sword of tactics lvl 16 and 680 armor with Koko, so I guess dmg is a lil bit low or i dont know'to be honest... What do You think should i go now: more armor till 700+ or damage with some loss of armor stats? Is the damage so important for warrior class or more armor is exactly what we warriors need? Thank You for every opinion and sorry for my English, friends!

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    Go for damage, if you kill them fast enough they won't hurt you much

    <(^.^<) <(^.^)> (>^.^)>

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    Hrmm I'm no warrior! But I'm thinking-- all that armor is going to waste if the dude you're tanking ISN'T attacking you. 680 armor is around what my best tanks carry on them so you're probably safe. More aggro is always better, and more damage makes the run faster, too, resulting in less overall potions chugged.

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    Armor - better for pvp purposes and tanking

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    Quote Originally Posted by gunshotz View Post
    Hey guys, I need an advice for my lvl 16 warrior. I got 73 dmg atm with my mighty vorpal sword of tactics lvl 16 and 680 armor with Koko, so I guess dmg is a lil bit low or i dont know'to be honest... What do You think should i go now: more armor till 700+ or damage with some loss of armor stats? Is the damage so important for warrior class or more armor is exactly what we warriors need? Thank You for every opinion and sorry for my English, friends!
    If you are always able to hold aggro then stick with what you have. If you find you need to generate more threat because you're losing aggro, boost your DPS or alter your build.
    Montanaguy (16 Warrior) [elite lvl cap: 16; 26; 31] / Montanaman (16 Mage) [16] / Montanadood (16 Rogue) [16]


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    Quote Originally Posted by Ampd:879734
    Armor - better for pvp purposes and tanking
    Nuked. gg
    Credits to Iady

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    if u hav better bonus dmg % i.e. 200%+ bonus dmg then its good. ur skills will hit harder nd also HOR will heal u upto 1k hp

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    dmg is better then armor, quick kill, live longer

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    Quote Originally Posted by ShadowGunX View Post
    if u hav better bonus dmg % i.e. 200%+ bonus dmg then its good. ur skills will hit harder nd also HOR will heal u upto 1k hp
    Doesnt healing depend on ur total HP?

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    Quote Originally Posted by Sharaobic View Post
    Doesnt healing depend on ur total HP?
    Its a fixed range healing amount.
    Check your skill tree for more info.
    OneAxeHole @ MapleSEA.
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    Hiddenleaf - Lv15 Pure Dex Ranger

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    Senior Member ShadowGunX's Avatar
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    HoR healing depends upon ur bonus dmg%. if u manage to get ur bonus dmg % upto 250% u will get heal upto 220hp roughly per 1.5sec nd also ur skill will do further more dmg. Jug heals 500hp only irrespective of user HP.

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    how to inrease damage % instead of DPS.
    Last edited by Sharaobic; 12-21-2012 at 09:08 AM.

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    Quote Originally Posted by Sharaobic View Post
    how to inrease damage % instead of DPS.
    using only nd only STR stuffs. go full STR nd in passive skill max out might.

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    Quote Originally Posted by Sharaobic View Post
    how to inrease damage % instead of DPS.
    Focus on STR skill point as it gives damage.
    PL: Crestmage -- Crestwar -- Crestbear -- Crestphoenix -- Twinkworld -- Tearacecaz
    AL: Crestmage -- Crestwar

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    Default

    so damage passive is dps? and might is str? i added might one by one and noticed both dps and damge raise, then they fell back down to what it was like i didnt add anything.
    this game is so bugged it sux.
    if anyone could answere my first quuestion thank±
    and i wouldnt waste any more time nor plat on respecing/playing..i guess give it two monnths suppose sts alrdy working on their "new mmo"

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