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  1. #1
    Junior Member NeoKing's Avatar
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    I prefer the infernal suffering of assault, -25% armor on target = +25% damage from your entire party = more DPS. Damage isn't everything in this new patch, read and look at everything carefully, evaluate everything, think about the places your farming. Then make your weapon choices.

    Arctic ward of potency/will would be best for PvP.

    I believe once PvP comes out the Sword/Shield's would be used there more often than 2-handed swords. Each warrior will carry 2 sets of weapons after PvP release. Sword/Shield for PvP and 2-Handers for farming.
    Last edited by NeoKing; 12-24-2012 at 07:11 PM.

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    Senior Member Montanabro's Avatar
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    Quote Originally Posted by NeoKing View Post
    I prefer the infernal suffering of assault, -25% armor on target = +25% damage from your entire party = more DPS. Damage isn't everything in this new patch, read and look at everything carefully, evaluate everything, think about the places your farming. Then make your weapon choices.

    Arctic ward of potency/will would be best for PvP.

    I believe once PvP comes out the Sword/Shield's would be used there more often than 2-handed swords. Each warrior will carry 2 sets of weapons after PvP release. Sword/Shield for PvP and 2-Handers for farming.
    Don't agree that shields will be the choice of weapon for PvP. Warriors already will do less damage to other classes than they do to us. And with our speed and mobility limitations, particularly compared to the rogue, I think Warriors will want every bit of help when it comes to damage and movement speed. High armor certainly increases survivability, but since every class has a way of healing and will probably be more mobile than warriors, I suspect they'll flee, heal, and return to dish out more pain if they see shields. Warriors need to be able to keep up pursuit and really need help in the DPS department. If shields could be worn along with a one-handed range weapon (like in PL), we'd have a very different story.
    Last edited by Montanabro; 12-24-2012 at 11:14 PM.
    Montanaguy (16 Warrior) [elite lvl cap: 16; 26; 31] / Montanaman (16 Mage) [16] / Montanadood (16 Rogue) [16]


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