I was thinking out there is almost no point to currently use the teleportation rings in each zone at the moment when you can just go to the world map and teleport anywhere. This also makes the game feel less like a world and more like a bunch of zone (as if it wasn't that enough already. I was thinking, maybe the map in your character window could just show a detailed view of the zone you are in with little icons for vendors, CS, mailbox, teleportation ring, bosses, zone entrance/exits, quests ! or ? when there are available quests or quests to turn in. This would make people actually have to use a teleportation ring to teleport around. in order to do this though, you may need to put one at the end of the zone or some other portal that is exit only.
on another note, it would be fun to have a large open zone with mobs that respawn and random champion packs of bad guys that are harder than normal mobs, but easier than real zone last bosses. It would be fun run around and explore open zones. Maybe have some daily objectives to go clear the goblin base in some foothills, or X named ogre than randomly spawns by some bridges, etc.
Bookmarks