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  Click here to go to the first Dev post in this thread.   Thread: Official PvP Feedback Thread: Capture the Flag

  1. #21
    Senior Member azefekie's Avatar
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    Also i wanted to add that the stun from a charged fireball might be a little much... i do this and before they're unstunned i nuke the crap out of em every time....kinda not fair...though this is downing my own main character i still wanna see the game fair and fun.


    I'm leaving right now for NC and may not be on till sunday or monday, CTF just came out!!
    Mains- PL Mage: Azefekie (Runazeisback)
    AL Mage: GodsTouch

  2. #22
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    You may not take this as construtive. But when i heard AL is getting CTF i didnt think you guys were going to take CTF from DL and put it here in AL big turn off for me. Deffinately wont do PVP or CTF in AL.

    Sent using blood on a bathroom wall
     
    PL) razerfingers, razer, kinglewi SL) deadspace, razerfingers, sharpshooter DL) trueblood, razerfingers, sharpteeth AL) razer, razerfingers, billionaire, donaldtrump

  3. #23
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    I like it
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  4. #24
    Member Fuzzyslips's Avatar
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    Confused on the pet situation. Seen a few people with pets but stable button is blacked out, anybody else seen pets in pvp?

  5. #25
    Forum Adept iacito's Avatar
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    Quote Originally Posted by Fuzzyslips View Post
    Confused on the pet situation. Seen a few people with pets but stable button is blacked out, anybody else seen pets in pvp?
    Pets are blocked in PvP
    Iacito My guess: 2900

  6. #26
    Lady_Pebbles
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    Players can equip a pet and enter a match with the pet still on & the ability to use the pet as well as recieving the stat benefits.

    The Mage class has a huge disadvantage; i.e. Without the shield skill we get one shot killed at full health. The shield's sub-skill for additional time it lasts does not help (even with the sub-skill to be able to take more dmg). Major tweaks need to be done for this class's skills to become effective, especially the AOEs.

    Warriors Vengance muat be nerfed. They are way too OP. Literally one shot kills. Rogue's Piercer skill and Smoke must be nerfed. Both one shot kills also.

    Overall, Im loving the layout. Loving the FFA style. Wish the flags were actual flags and not hovering colored balls. Wish we can see the map better when fully oppect. And wish we could view enemy locations near us on the map az well.


  7. #27
    Luminary Poster Fyrce's Avatar
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    Some kind of PVP tokens for PVP pet eggs would be very cool.

    Star light, star bright...

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  9. #28
    Senior Member Dreuefesie's Avatar
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    In addition to the current leaderboard, it would be great if you could make separate rogue, warrior and mage categories so we can see who has most kills a particular class. Not just one or two classes getting all the kills.


    Just an average signature

  10. #29
    New Member Rustinpeace's Avatar
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    For me, at least, I am not getting achievements for kills. Other than that the balance didn't seem too bad. Some stuff is OP but it just came out.

    I agree with others though, a reward system would be nice to have. I might be too used to Wow but, maybe pvp gear with different looks for classes? Just throwing my 2 cents in.

    Edit: I received the alert for my achievement after logging back into the game.
    Last edited by Rustinpeace; 01-19-2013 at 12:05 AM. Reason: Fixed

  11. #30
    Member thekdub's Avatar
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    I've only played about 5 matches as mage so far. My biggest complaints are: 1) Don't see how you are rewarded in any way for winning, 2) Would be MUCH better with rotatable camera 3) Somehow some people enter with pets 4) Map too big

  12. #31
    Member thekdub's Avatar
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    oh and 5) kills not showing up in achievements

  13. #32
    Senior Member ShadowGunX's Avatar
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    Over-powered:
    warriors r op in survivality
    rogues r op in dmg
    idk bout mage :-|

  14. #33
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    I'm done, maybe after they release a change. The ONLY thing a mage has is stun, and that takes a charged ability to get. Rogue sees me and I'm dead. Twice my last game I chased a warrior, who had my flag, from one side of the map to the other (flag room to flag room) hitting him with everything I could. He dropped off my flag, turned around, one hit and I'm dead. End of the match, most people had 2-4 kills, one warrior had 8, the one rogue on the map had 15.

  15. #34
    Member thekdub's Avatar
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    I have 3 capped characters:

    5-7 matches with sorcerer : 41 kills - no achievements for pvp kiils
    1 match with warrior: 10 kills - no achievements for pvp kills
    1 match with rogue: 19 kills - got 10 pvp kill achievement

  16. #35
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    1 thing,please fix the level that can enter the ctf.My party is from level 4-10 and the enemy i believe few are higher.How can the distance of the level so far around 2-6 level.Its annnoying

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    just wanted to let you guys know great job loving ctf. the one shot kill rogue sucks but I mean it is very balanced I do not see any class constantly dying unless the player is just better. each class has some skill that nuts but makes games fun. also tokens for pets and GOOD weapons n armour lol. like say ten kills = token and 2 flags = token. thanks again love al thank you for finishing ctf by Friday too

  18. #37
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    Cool good enough for me

    seems pretty balanced for a test run great job sts

    would love to have camera rotation and a reward system

    pm me if u need to know different ways pets can be brought into the pvp map. =D
    Last edited by Bad; 01-19-2013 at 02:44 AM.

  19. #38
    Luminary Poster Skeletonlord's Avatar
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    I don't have much to say I'm afraid, however, I am pleased with this addition to the game. I only played one game, and out of the 5 you need, I got 3. I feel I done pretty well.

    PvP is an awesome addition to Arcane Legends, and in the future, I'd like to see some more maps. It seems the Windmoore and Kraag maps are the same.

    I think PVP could be a huge aspect to Arcane Legends, and it has a lot of potential.

    PVP is shaping up nicely for AL,

    All the best, Skeletonlord

  20. #39
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    we need to see the hp of our opponents so we don't just spam skills randomly on whoever is there..could be a mini red bar on top of their heads..
    also we should have something similar to party chat..reds can only hear reds, blues can only hear blues..this would be a good way to communicate with each other..
    winning the game should bring in better stuff than just achievements, other wise what's the point of the pvp? i dont really care if i have 1000 kills and 0 deaths as long as there's nothing that it offers other than bunch of numbers..

  21. #40
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    surprise us by giving us a free respec please.Im depressed now with my build completely useless for ctf and i cant buy platinum now

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