Page 8 of 8 FirstFirst ... 678
Results 141 to 147 of 147

  Click here to go to the first Dev post in this thread.   Thread: Official PvP Feedback Thread: Capture the Flag

  1. #141
    Luminary Poster Energizeric's Avatar
    Join Date
    Jun 2012
    Posts
    8,243
    Thanks Thanks Given 
    960
    Thanks Thanks Received 
    2,931
    Thanked in
    1,208 Posts

    Default

    Quote Originally Posted by Snalin View Post
    1hit drain at 76? or l9 beck+stomp?

    pets add a variety of abilities & would fo sho make ctf more colorful
    On average the battles last longer in PL than in AL.

    But don't get me wrong, AL PvP is way way way better than PL PvP. After playing AL the past month, I went back and did some PvP in PL a couple of days ago, and by comparison it felt like I was fighting on ice. When you get hit, instead of falling down and/or getting stunned like you do in AL (or like you would in real life), instead you slide backwards all the way across the ground like you are on ice. I forgot how hard it is to stay grounded, you just constantly fly all over the place. AL is much more realistic and I like that there are not a million different buffs but just only a couple.

    I do however wish the battles lasted a bit longer -- battles with rogues and sorcerers that is. With warriors it already takes a long time.

  2. #142
    Forum Adept
    Join Date
    Aug 2012
    Posts
    302
    Thanks Thanks Given 
    20
    Thanks Thanks Received 
    12
    Thanked in
    11 Posts

    Default

    Flag stealers r ruining the game. seeing more and more flag stealers. its just so unfair to the team mates.

  3. #143
    Tournament & Ladder Leader Genuinous's Avatar
    Join Date
    Nov 2012
    Posts
    518
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    62
    Thanked in
    47 Posts

    Default

    Quote Originally Posted by warbluefish View Post
    Flag stealers r ruining the game. seeing more and more flag stealers. its just so unfair to the team mates.
    You can't do much about it, can you? As soon as players start hitting 10k kills, they will now concentrate on flag carrying only. Nothing you can do about it. Also flag lb is easier to achieve than kills lb.

  4. #144
    Forum Adept
    Join Date
    Aug 2012
    Posts
    302
    Thanks Thanks Given 
    20
    Thanks Thanks Received 
    12
    Thanked in
    11 Posts

    Default

    Quote Originally Posted by Genuinous View Post
    You can't do much about it, can you? As soon as players start hitting 10k kills, they will now concentrate on flag carrying only. Nothing you can do about it. Also flag lb is easier to achieve than kills lb.
    This is a discusion thread. just let Devs know about it. Maybe we just wait everyone got the 10k kill 10k flag achievement then it would sattle down a bit. .

  5. #145
    Senior Member
    Join Date
    Dec 2012
    Location
    Hungary
    Posts
    3,097
    Thanks Thanks Given 
    330
    Thanks Thanks Received 
    1,069
    Thanked in
    506 Posts

    Default

    Quote Originally Posted by csyui View Post
    Slow movement bug still exists. Occasionally even i ate speed boost, i still move like a turtle.
    I also noticed it yesterday.

  6. #146
    Banned Hroovitnir's Avatar
    Join Date
    Feb 2013
    Location
    Florida, USA
    Posts
    72
    Thanks Thanks Given 
    3
    Thanks Thanks Received 
    3
    Thanked in
    3 Posts

    Default

    Please make PvP kill credit dmg based!!!!! Kill shot based kills skew actual ability.
    e.g. When I tank 2-3 players in a fight, everyone else dies but me and restarts. I hold it down till they get back still doing dmg and running around, they come back get 1 hit the person dies they get credit. They contributed to the fight none yet they get the kill count when I did all the dmg and have the skill. Kills Counts NEED to be dmg based, whoever does the most dmg gets the kill count.
    Last edited by Hroovitnir; 02-07-2013 at 03:19 PM.

  7. #147
    Banned gundamsone's Avatar
    Join Date
    Dec 2011
    Posts
    2,593
    Thanks Thanks Given 
    74
    Thanks Thanks Received 
    313
    Thanked in
    161 Posts

    Default

    Turning off ffa and making ctf into a 1v1 zone is better than adjusting kills based on most damage done.

    You know in most mmorpgs out there when it comes to pvp and pking theres 2 terms, rushing & pjing which is basically what's happening in AL CTF.

    It's something you have to live with, if you want more kills then go be a rogue but I warn you, it's not fun to die just as many times as you kill.

Similar Threads

  1. Official PvP feedback thread
    By Justg in forum PL Player vs. Player
    Replies: 266
    Last Post: 12-10-2022, 02:52 AM
  2. Star Legends CTF (capture the flag) and TDM (team death match) thread
    By enifreboz in forum SL General Discussion
    Replies: 11
    Last Post: 01-02-2013, 01:17 PM
  3. Official Humania Feedback Thread
    By Samhayne in forum PL Suggestions and Feedback
    Replies: 50
    Last Post: 07-29-2012, 07:06 PM
  4. DL Allies - Official Feedback Thread
    By Samhayne in forum DL Suggestions and Feedback
    Replies: 15
    Last Post: 07-28-2012, 06:14 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •