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Thread: My observations on classes in PVP

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    Forum Adept Jackyll's Avatar
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    Default My observations on classes in PVP

    ok first off I am a Warrior lvl 21 with the following gear:
    Dark watch sword of Assault lv 21
    Might Juggernaut armor of will
    Mighty juggernaut helmet of savvy
    Glowstone hoop of warfare
    Glowstone necklace of warfare

    so my stats are below in the screen shot (notice i don't have a pet equipped because this is what my stats would be in PVP)

    Name:  Untitled.jpg
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    now, as you can see my pvp stats SUCK. even with some of the best gear a warrior can get i'm still being one shotted by rogues, sorcerers pwn my face and even other lower lvl lower geared warriors beat me. I really and truly do not understand it.

    Name:  Untitled2.jpg
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    so above is a screen shot of the skills i'm using (fyi i play on my phone just jumped on chrome to get screen shots)
    so someone explain to me how it is that i'm being one shotted by rouges and sorcerers/warriors are able to walk right through me?

    my opinion/observation is that:
    1. rogues crit and dodge make them very OP, no way shape or form and no denying seeing a warrior like mine get one shotted from a aimed arrow thats b.s.

    2. Sorcerers are a little more balanced but their ability to cause "stun" affect with almost all their skills is bs as well. just end up standing there with stars over my head while i'm being beaten to death.

    3. warriors, we have no one shot ability, stun only works if its timed PERFECTLY (which, lets be honest, never happens) our only saving grace SHOULD be armor and HP but apparently that all goes out the window when a rogue shoots you in the face with an arrow.

    my suggestions:

    balance the freaking classes, either remove or nerf rogues and sorcerers stats/skills when they enter PVP or give us warriors something to level the playing field.

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    You are wrong. Warrior and Sorcerer are perfectly balanced. The one that needs a nerf is Rogue.

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    Forum Adept Jackyll's Avatar
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    to an extent i agree with you, but the sorcerers ability to keep ppl stunned the entire time they kill you is a bit unbalanced

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    i think your problem is that you dont spec vengeful blood.

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    Forum Adept Jackyll's Avatar
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    Quote Originally Posted by dakota1988 View Post
    i think your problem is that you dont spec vengeful blood.
    how so? can you elaborate on that please?

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    Quote Originally Posted by Jackyll View Post
    how so? can you elaborate on that please?
    because it gives you the best buffs a single skill can offer?

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    Quote Originally Posted by Jackyll View Post
    ok first off I am a Warrior lvl 21 with the following gear:
    Dark watch sword of Assault lv 21
    Might Juggernaut armor of will
    Mighty juggernaut helmet of savvy
    Glowstone hoop of warfare
    Glowstone necklace of warfare

    so my stats are below in the screen shot (notice i don't have a pet equipped because this is what my stats would be in PVP)

    Name:  Untitled.jpg
Views: 558
Size:  39.4 KB

    now, as you can see my pvp stats SUCK. even with some of the best gear a warrior can get i'm still being one shotted by rogues, sorcerers pwn my face and even other lower lvl lower geared warriors beat me. I really and truly do not understand it.

    Name:  Untitled2.jpg
Views: 511
Size:  40.0 KB

    so above is a screen shot of the skills i'm using (fyi i play on my phone just jumped on chrome to get screen shots)
    so someone explain to me how it is that i'm being one shotted by rouges and sorcerers/warriors are able to walk right through me?

    my opinion/observation is that:
    1. rogues crit and dodge make them very OP, no way shape or form and no denying seeing a warrior like mine get one shotted from a aimed arrow thats b.s.

    ok, you just have a sucky build, it's not there fault you die. DO NOT GET US NERFED! Get yourself boosted ok....

    2. Sorcerers are a little more balanced but their ability to cause "stun" affect with almost all their skills is bs as well. just end up standing there with stars over my head while i'm being beaten to death.

    Again your not playing well, mages are fine also.

    3. warriors, we have no one shot ability, stun only works if its timed PERFECTLY (which, lets be honest, never happens) our only saving grace SHOULD be armor and HP but apparently that all goes out the window when a rogue shoots you in the face with an arrow.

    you have great buff skills use them.....

    my suggestions:

    balance the freaking classes, either remove (really? Remove? You did not just say that.) or nerf (nerf? Rly? No way! Just get yourself buffed.) rogues and sorcerers stats/skills when they enter PVP or give us warriors (finally u said it) something to level the playing field.
    My answers in bold above.....

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    1. how do I have a sucky build?
    2. what buff skills do i need to be using

    just trying to get a good build for PVP here not worried about PVE at the moment

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    Quote Originally Posted by dakota1988 View Post
    because it gives you the best buffs a single skill can offer?
    all it does is boost my dmg output still won't stop me from being one shotted before i can get withing range of rogue or sorcerer

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    Quote Originally Posted by Jackyll View Post
    1. how do I have a sucky build?
    2. what buff skills do i need to be using

    just trying to get a good build for PVP here not worried about PVE at the moment
    Message any of my guilds top warriors, Raxin, Lanakana, csyui.
    They might not tell u there build because they are op.

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    Lol dud you just want your warrior to be able to go on a killing rampage ive seen plenty of warriors with better pvp stats and some that even say there class is OP. 1 shot kill on a warrior is a gross exaggeration. Rogues have 1 stun attack, mages have 2, and wariors have 5, ill name them for you. axe throw stuns. windmill stuns. skyward smash stuns. charged main attack stuns. and watever that sword skill is called that you ha e for key 7 suns aswell. and you wnt to complain about oyher class stuns. warriors might not have a 1 shot kill but they darn sure a 2 shot kill. skyward smash stun + windmill stun and Dot equals dead mage and rogue. you dont even have to do anything else but stand there and let the Dot from windmill do its work while you heal yourself. your the only warrior thqt has come on the forums and say that mages are beating easily. if other warriors are just walking through you, that must say something about how you play if your getting owned so easily by other classes especially the class that 80% of everyone is saying has the biggest disadvantage in the game (mages)

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    And sorry if my post seemed a little mean or negative. it wasnt meant to be

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    Quote Originally Posted by nicoB View Post
    And sorry if my post seemed a little mean or negative. it wasnt meant to be
    no that fine, didn't come off that way to me. i'm putting it all out there to get THIS answers so by all means lol you can see my stats and see i'm doing horribly at PVP so my assumption is this if it is how i am playing not sure how i can improve that due to dieing constantly lol. ok heres a scenario: see a rogue running at me with a charged bow drawn (assuming aimed shot) skyward smash rogue misses but my skyward doesn't stun. use windmill chest spliter, rogue's not dead) heal (rogue is doing the spinning dagger skill) skyward smash/chest splitter dead rogue is still alive and healing again. so i'm not understanding if i'm hitting someone with all this and they're doing damage back how me as a high armor higher hp class is dying before they do.

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    Senior Member birdmasta's Avatar
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    that healing move is almost completely useless... get that smashing hammer move, windmill, vengeful blood, and juggernaut. juggernaut and vengeful blood both heal +500 when charged and vengeful blood puts a regen. skill order: (charged) vengeful blood, (charged or not) hammer move, (not charged) windmill. i didnt always charge just to make it faster output of dmg while using windmill spam reg attack. only charge regular attack when an enemy is running and u got no mana (not like it happens it for warrior). a charged attack of a warrior or any class only stuns an opponent. and that healing skill u got is useless. heals 100-300 and then a small regen?? y need that when u can heal 1000 total with juggernaut and vengeful blood??? also do pure str.

    PL: Fear

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    Quote Originally Posted by Jackyll View Post
    all it does is boost my dmg output still won't stop me from being one shotted before i can get withing range of rogue or sorcerer
    it gives you +500 hp (roughly +15% of your 3k hp), mana regen (more mana to heal and shield, to stun).

    and also, AFAIK, all you need is one skyard smash to get yourself in melee range. maybe you play under lag condition.

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    Quote Originally Posted by birdmasta View Post
    that healing move is almost completely useless... get that smashing hammer move, windmill, vengeful blood, and juggernaut. juggernaut and vengeful blood both heal +500 when charged and vengeful blood puts a regen. skill order: (charged) vengeful blood, (charged or not) hammer move, (not charged) windmill. i didnt always charge just to make it faster output of dmg while using windmill spam reg attack. only charge regular attack when an enemy is running and u got no mana (not like it happens it for warrior). a charged attack of a warrior or any class only stuns an opponent. and that healing skill u got is useless. heals 100-300 and then a small regen?? y need that when u can heal 1000 total with juggernaut and vengeful blood??? also do pure str.
    yes, ive been thinking this build for my arrior alt too. especially since they restart the skill cd's after you are dead.

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    also the build i proposed works well in pve too. btw max out vengeful blood.

    PL: Fear

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    Quote Originally Posted by birdmasta View Post
    that healing move is almost completely useless... get that smashing hammer move, windmill, vengeful blood, and juggernaut. juggernaut and vengeful blood both heal +500 when charged and vengeful blood puts a regen. skill order: (charged) vengeful blood, (charged or not) hammer move, (not charged) windmill. i didnt always charge just to make it faster output of dmg while using windmill spam reg attack. only charge regular attack when an enemy is running and u got no mana (not like it happens it for warrior). a charged attack of a warrior or any class only stuns an opponent. and that healing skill u got is useless. heals 100-300 and then a small regen?? y need that when u can heal 1000 total with juggernaut and vengeful blood??? also do pure str.

    awesome ok let me respec and try this for a few runs and see what happens. i think at this point if this doesn't work it just boils down to me sucking at PVP lol. i appreciate the input and i hope this thread helps other warriors running into the same issue. i will check back in later tonight with an updated screen shot of PVP stats and hopefully its at least positive lol

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    jackyll btw im streaking but now im Fund in game lvl 16 rogue

    PL: Fear

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    Quote Originally Posted by dakota1988 View Post
    it gives you +500 hp (roughly +15% of your 3k hp), mana regen (more mana to heal and shield, to stun).

    and also, AFAIK, all you need is one skyard smash to get yourself in melee range. maybe you play under lag condition.
    yeah i see that now, really need to learn to read ALL of the skills description. also what does "AFAIK" mean?

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