Every class can stun with charged auto attack.
There's alot of room for errors and it takes alot of skill to perfect 100% stun throughout a fight so I wouldn't call it OP.
To be equally fair, if they remove our charged atk stuns, then they should also remove your 20m range skyward smash, and your 3 heal skills, and your overly powered aoe windmill. Sound fair? not really huh so I think things are pretty balanced right now.
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