Page 1 of 3 123 LastLast
Results 1 to 20 of 56

  Click here to go to the first Dev post in this thread.   Thread: New Elite Items from the Lost Cove and Palm Rock Island

  1.   Click here to go to the next Dev post in this thread.   #1
    Developer - Inactive Samhayne's Avatar
    Join Date
    Feb 2010
    Location
    Spacetime
    Posts
    8,419
    Thanks Thanks Given 
    268
    Thanks Thanks Received 
    8,831
    Thanked in
    2,092 Posts

    Default New Elite Items from the Lost Cove and Palm Rock Island

    The end boss in the new Elite Palm Rock Island has a chance to drop a new Sorcerer weapon: the Firesquid Rod.



    The end boss in the new Elite Lost Cove has a chance to drop the new Fangmaster's Ring.

    Here are the different versions available:

    Firesquid Rod:

    Click image for larger version. 

Name:	firesquid-staff.png 
Views:	3255 
Size:	105.4 KB 
ID:	25980


    lvl 26 Firesquid Rod of Assault 129.9 DPS, 16 Dex, 31 Int, Chance to light target on fire.
    lvl 26 Firesquid Rod of Force 124.0 DPS, 8 Str, 31 Int, 2.18% Crit. Chance to light target on fire.
    lvl 26 Firesquid Rod of Savvy 113.3 DPS, 31 Str, 11 Int, 2.42 Dodge Chance to light target on fire.

    lvl 25 Firesquid Rod of Assault 124.2 DPS, 15 Dex, 30 Int, Chance to light target on fire.
    lvl 25 Firesquid Rod of Force 119.4 DPS, 8 Str, 30 Int, 2.11% Crit. Chance to light target on fire.
    lvl 25 Firesquid Rod of Savvy 109.5 DPS, 30 Str, 11 Int, 2.34 Dodge Chance to light target on fire.



    Fangmaster's Ring

    Click image for larger version. 

Name:	fangmasters-ring-stats.png 
Views:	3146 
Size:	23.3 KB 
ID:	25981

    lvl 26 Fangmaster's Ring of Grace 11 Dex, 31 Int, 2.42% Dodge, 1.17% Crit, 9 Armor
    lvl 26 Fangmaster's Ring of Savvy 31 Dex, 11 Int, 2.42% Dodge, 1.17% Crit, 9 Armor
    lvl 26 Fangmaster's Ring of Savvy 31 Str, 11 Int, 2.42% Dodge, 1.17% Crit, 9 Armor
    lvl 26 Fangmaster's Ring of Warfare 30 Str, 1.17% Crit, 1.9 Damage 40 Armor
    lvl 26 Fangmaster's Ring of Warfare 30 Int, 1.17% Crit, 1.9 Damage 40 Armor
    lvl 26 Fangmaster's Ring of Warfare 30 Dex, 1.17% Crit, 1.9 Damage 40 Armor

    lvl 25 Fangmaster's Ring of Grace 11 Dex, 30 Int, 2.34% Dodge, 1.17% Crit, 8 Armor
    lvl 25 Fangmaster's Ring of Savvy 30 Dex, 11 Int, 2.34% Dodge, 1.17% Crit, 8 Armor
    lvl 25 Fangmaster's Ring of Savvy 30 Str, 11 Int, 2.34% Dodge, 1.17% Crit, 8 Armor
    lvl 25 Fangmaster's Ring of Warfare 29 Str, 1.17% Crit, 1.9 Damage 38 Armor
    lvl 25 Fangmaster's Ring of Warfare 29 Int, 1.17% Crit, 1.9 Damage 38 Armor
    lvl 25 Fangmaster's Ring of Warfare 29 Dex, 1.17% Crit, 1.9 Damage 38 Armor
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  2. The Following 3 Users Say Thank You to Samhayne For This Useful Post:


  3. #2
    Senior Member
    Join Date
    Oct 2011
    Location
    Magnum Guild Hall
    Posts
    2,914
    Thanks Thanks Given 
    471
    Thanks Thanks Received 
    423
    Thanked in
    259 Posts

    Default

    oh, i like this..


    woot

  4. #3
    Senior Member Limsi's Avatar
    Join Date
    Nov 2012
    Posts
    3,090
    Thanks Thanks Given 
    832
    Thanks Thanks Received 
    1,189
    Thanked in
    552 Posts

    Default

    Good thing for the smurfies out there!
    duck dynasty falls

  5. #4
    Member Spicy1's Avatar
    Join Date
    Dec 2012
    Location
    Iisalmi, Finland
    Posts
    181
    Thanks Thanks Given 
    24
    Thanks Thanks Received 
    14
    Thanked in
    11 Posts

    Default

    Why new weapon only for sorcerers? Or you planning on releasing new weapons for warrior and rogue too soon? Seems kinda unfair imo. And all who say rogues already have 2 new weapons this expansion, yes, but all classes will get their arcane weapons in future. And not that even 5% of rogues will ever get arcane weapon for themselves.

  6.   Click here to go to the next Dev post in this thread.   #5
    Spacetime Studios Dev Carapace's Avatar
    Join Date
    Apr 2012
    Posts
    2,137
    Thanks Thanks Given 
    139
    Thanks Thanks Received 
    2,208
    Thanked in
    875 Posts

    Default

    In this particular case we felt that Sorcerers got the low end of the stick with the Expansion release when they were gunning for the lvl 25 Charward rod, so they need a more appropriate item to chase in the end game at this time.

  7. #6
    Junior Member ZigZag's Avatar
    Join Date
    Feb 2013
    Location
    Middle of Nowhere
    Posts
    46
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Quote Originally Posted by Spicy1 View Post
    Why new weapon only for sorcerers? Or you planning on releasing new weapons for warrior and rogue too soon? Seems kinda unfair imo. And all who say rogues already have 2 new weapons this expansion, yes, but all classes will get their arcane weapons in future. And not that even 5% of rogues will ever get arcane weapon for themselves.
    What Map did the rogue weapon drop from? wasn't it the first map? Guess what map the Kraken Skewer dropped on...Last map.
    ZigZag lvl26 Sorcerer
    SaltyWound lvl10 *twink* rogue

  8. #7
    Member Spicy1's Avatar
    Join Date
    Dec 2012
    Location
    Iisalmi, Finland
    Posts
    181
    Thanks Thanks Given 
    24
    Thanks Thanks Received 
    14
    Thanked in
    11 Posts

    Default

    Quote Originally Posted by Carapace View Post
    In this particular case we felt that Sorcerers got the low end of the stick with the Expansion release when they were gunning for the lvl 25 Charward rod, so they need a more appropriate item to chase in the end game at this time.
    Fair enough, considering kraken skewer drops from skull cove. But that just proves the flaws in design. Best items should drop from hardest maps all together. And worst items from easiest maps etc. You catching my drift? But i have to say i like the way items are dropping from bosses and not only from chests Keep heading this way and in couple of expansions game will be plain awesome.

  9. The Following User Says Thank You to Spicy1 For This Useful Post:


  10. #8
    Member Xoreobonezxe's Avatar
    Join Date
    Jan 2013
    Location
    Arlor
    Posts
    231
    Thanks Thanks Given 
    7
    Thanks Thanks Received 
    2
    Thanked in
    2 Posts

    Default

    You guys going to make a new weapon for warrior? You made the arcane item only for rogues and then this one only for mages.
    Battle Dragons: BoNeZ1699
    Other StS games: pm for the names if you want them. I rarely play them nowadays

  11. #9
    Forum Adept ishyrionek's Avatar
    Join Date
    Feb 2013
    Location
    P(r)oland
    Posts
    378
    Thanks Thanks Given 
    10
    Thanks Thanks Received 
    28
    Thanked in
    20 Posts

    Default

    Quote Originally Posted by Xoreobonezxe View Post
    You guys going to make a new weapon for warrior? You made the arcane item only for rogues and then this one only for mages.
    Elite reff drop absysal flameberge.
    Hmm, interesing rings... But hard map too... :-)
    AL: Ishyrionek (31 Warrior)
    AL: Ishyrion (30 Rogue)
    AL: Ishyrionus (30 Wizzard)
    BD: Ishyrion (7)

  12. #10
    Luminary Poster Energizeric's Avatar
    Join Date
    Jun 2012
    Posts
    8,243
    Thanks Thanks Given 
    960
    Thanks Thanks Received 
    2,931
    Thanked in
    1,208 Posts

    Default

    Guys, I can confirm that the Kraken Skewer of Brutality is still a much harder hitting weapon than the Firesquid Rods listed above. As mentioned above, the Firesquid Rods are more of a replacement for the Flamestrike Rods in that they are high DPS, low Damage. The Kraken Skewer is high Damage which I think most prefer as it causes higher skill damage.

  13. The Following User Says Thank You to Energizeric For This Useful Post:


  14. #11
    Blogger asifaiab's Avatar
    Join Date
    Aug 2012
    Posts
    246
    Thanks Thanks Given 
    8
    Thanks Thanks Received 
    8
    Thanked in
    8 Posts

    Default

    how do i get to palm rock island and cove

  15.   Click here to go to the next Dev post in this thread.   #12
    Developer - Inactive Samhayne's Avatar
    Join Date
    Feb 2010
    Location
    Spacetime
    Posts
    8,419
    Thanks Thanks Given 
    268
    Thanks Thanks Received 
    8,831
    Thanked in
    2,092 Posts

    Default

    Quote Originally Posted by loa moderater View Post
    how do i get to palm rock island and cove
    Do the Gypsy line of quests, kill Bloodhammer and then talk to the captain of the Dragon's Jewel and use the "Explore" option. Most everyone who's played the content does the Gypsy quests and runs Boodhammer through for good measure, so really, just see tha 'Captain
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  16. #13
    Senior Member Jcyee's Avatar
    Join Date
    Oct 2011
    Posts
    2,641
    Thanks Thanks Given 
    104
    Thanks Thanks Received 
    176
    Thanked in
    149 Posts

    Default

    I'm liking those stats for the rings
    Jcyee: 76 PL Bear | 41 AL Warrior | 36 DL Vampire

  17. #14
    Senior Member Bebsi's Avatar
    Join Date
    Aug 2011
    Posts
    627
    Thanks Thanks Given 
    24
    Thanks Thanks Received 
    42
    Thanked in
    30 Posts

    Default

    Yea, I need one of those rings to compensate my lack of mana ^_^

  18. #15
    Senior Member matanofx's Avatar
    Join Date
    Feb 2013
    Posts
    1,972
    Thanks Thanks Given 
    387
    Thanks Thanks Received 
    680
    Thanked in
    322 Posts

    Default

    im glad theres finally a sorc weapon worth farming since skrewer is from cove and also not that impressive compared to lvl25 flamestrike. to all you cry baby rougues out there... do you really need MORE new weapons? just be happy for us smurfs for now =]

  19. #16
    Guardian of Alterra JaytB's Avatar
    Join Date
    Jan 2011
    Posts
    6,492
    Thanks Thanks Given 
    898
    Thanks Thanks Received 
    1,220
    Thanked in
    624 Posts

    Default

    I don't understand why sorcerers get new high-DPS/low-DMG weapons. For sorcerers in general Dmg>DPS. So why do we keep getting weapons that make our DPS look cool, while in fact allowing us to deal LESS Dmg as compared to, for example, a cheap oracle crystal gun?

    No wonder people are so misinformed about DPS vs Dmg, when STS makes those high-DPS weapons to appear the next best thing to own.

    I'd suggest giving sorcerers a truly better weapon than anything already in game. This would be a high Dmg weapon, not a high DPS one.

    Just to prove my point, I pasted the comparison of DPS vs Dmg for mages below...

    http://www.spacetimestudios.com/showthread.php?t=88373

    Come on STS, give sorcerers something that's actually better to play with and not something that's worse than existing weapons but only makes our DPS look cool :/


    And for all doubters of my rockstar status:
    Quote Originally Posted by Justg View Post
    U rok, thanks!

  20. The Following User Says Thank You to JaytB For This Useful Post:


  21. #17
    Banned Mysticaleagle's Avatar
    Join Date
    Sep 2011
    Posts
    2,977
    Thanks Thanks Given 
    263
    Thanks Thanks Received 
    508
    Thanked in
    315 Posts

    Default

    Quote Originally Posted by JaytB View Post
    I don't understand why sorcerers get new high-DPS/low-DMG weapons. For sorcerers in general Dmg>DPS. So why do we keep getting weapons that make our DPS look cool, while in fact allowing us to deal LESS Dmg as compared to, for example, a cheap oracle crystal gun?

    No wonder people are so misinformed about DPS vs Dmg, when STS makes those high-DPS weapons to appear the next best thing to own.

    I'd suggest giving sorcerers a truly better weapon than anything already in game. This would be a high Dmg weapon, not a high DPS one.

    Just to prove my point, I pasted the comparison of DPS vs Dmg for mages below...

    http://www.spacetimestudios.com/showthread.php?t=88373

    Come on STS, give sorcerers something that's actually better to play with and not something that's worse than existing weapons but only makes our DPS look cool :/
    Agreed.

  22. #18
    Member Spicy1's Avatar
    Join Date
    Dec 2012
    Location
    Iisalmi, Finland
    Posts
    181
    Thanks Thanks Given 
    24
    Thanks Thanks Received 
    14
    Thanked in
    11 Posts

    Default

    Quote Originally Posted by JaytB View Post
    I don't understand why sorcerers get new high-DPS/low-DMG weapons. For sorcerers in general Dmg>DPS. So why do we keep getting weapons that make our DPS look cool, while in fact allowing us to deal LESS Dmg as compared to, for example, a cheap oracle crystal gun?

    No wonder people are so misinformed about DPS vs Dmg, when STS makes those high-DPS weapons to appear the next best thing to own.

    I'd suggest giving sorcerers a truly better weapon than anything already in game. This would be a high Dmg weapon, not a high DPS one.

    Just to prove my point, I pasted the comparison of DPS vs Dmg for mages below...

    http://www.spacetimestudios.com/showthread.php?t=88373

    Come on STS, give sorcerers something that's actually better to play with and not something that's worse than existing weapons but only makes our DPS look cool :/
    I have come to conclusion that dmg>dps for rogues also now that lifethiefs are out of the picture. I do better dps overall (mobs die faster) with slicing flintlocks of brutality than with depraved blades. And i see many rogues spouting that dbp are better than sfb when its the other way around. Needless to say I'm happy sts kept their promises to make new elite weapons the best available.

  23.   Click here to go to the next Dev post in this thread.   #19
    Developer - Inactive Samhayne's Avatar
    Join Date
    Feb 2010
    Location
    Spacetime
    Posts
    8,419
    Thanks Thanks Given 
    268
    Thanks Thanks Received 
    8,831
    Thanked in
    2,092 Posts

    Default

    Quote Originally Posted by JaytB View Post
    I don't understand why sorcerers get new high-DPS/low-DMG weapons. For sorcerers in general Dmg>DPS. So why do we keep getting weapons that make our DPS look cool, while in fact allowing us to deal LESS Dmg as compared to, for example, a cheap oracle crystal gun?

    No wonder people are so misinformed about DPS vs Dmg, when STS makes those high-DPS weapons to appear the next best thing to own.

    I'd suggest giving sorcerers a truly better weapon than anything already in game. This would be a high Dmg weapon, not a high DPS one.

    Just to prove my point, I pasted the comparison of DPS vs Dmg for mages below...

    http://www.spacetimestudios.com/showthread.php?t=88373

    Come on STS, give sorcerers something that's actually better to play with and not something that's worse than existing weapons but only makes our DPS look cool :/
    How about a Kraken Skewer?

    Click image for larger version. 

Name:	kraken-skewer-compare.jpg 
Views:	2700 
Size:	98.2 KB 
ID:	26010
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

  24. The Following 2 Users Say Thank You to Samhayne For This Useful Post:


  25. #20
    Banned Mysticaleagle's Avatar
    Join Date
    Sep 2011
    Posts
    2,977
    Thanks Thanks Given 
    263
    Thanks Thanks Received 
    508
    Thanked in
    315 Posts

    Default

    Quote Originally Posted by Samhayne View Post
    How about a Kraken Skewer?

    Click image for larger version. 

Name:	kraken-skewer-compare.jpg 
Views:	2700 
Size:	98.2 KB 
ID:	26010
    You're Osaw..

Similar Threads

  1. Elite skull cove boss bug
    By rjspyro in forum AL Technical Issues and Bugs
    Replies: 8
    Last Post: 03-23-2013, 09:06 AM
  2. Skull cove elite guide
    By inkredible in forum AL General Discussion
    Replies: 20
    Last Post: 03-10-2013, 07:43 AM
  3. Give Frozen Nightmares Items Different Names than Lost Expeditions Items
    By Singleteddy in forum PL Suggestions and Feedback
    Replies: 6
    Last Post: 07-01-2011, 09:33 PM
  4. Elite lost expedition
    By Sharisiggies in forum PL Suggestions and Feedback
    Replies: 8
    Last Post: 01-29-2011, 05:25 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •