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    Question Feedback on change to PvP matchmaking to be +/- 1 level

    On March 25th, we changed PvP matchmaking from a level range of +/- 2 levels to +/- 1 level. You can find notes for this update at: http://www.spacetimestudios.com/show...pdate-(116388)

    For some background, how the PvP system works to set up games is as follows:

    1. When a character enters the PvP arena, the game will check to see if there is an available match already waiting or in progress that they can enter.
    2. If there isn't, it will create a new instance for that character and use that character's level as the base for that match. The range is now +/- 1 level.
    3. Once 3 people on each team are present, the match will begin.


    Previously, when the level range was +/- 2 levels, it was possible for a level 10 to play with a level 14 (if the starting character was level 12). We saw some complaints about disparity in level ranges, where people felt like they couldn't compete. Now, if a level 12 is the initiator for a PvP map start up, they will play with those who are level 11, 12 or 13.

    The risk with this change is that characters may wait in the lobby for longer periods of time, since the level change restricts the number of other characters that they can play with.

    We would love to hear your feedback and actual play experience after this change. Specifically, we would like to know if you are consistently finding you have to wait for what you feel is a long time for your PvP matches to start up.

    Thanks!
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

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