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  Click here to go to the first Dev post in this thread.   Thread: Ripmaw Replaced by Slag the Fire Elemental on Thursday - Comparison - UPDATED!

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    Developer - Inactive Samhayne's Avatar
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    Default Ripmaw Replaced by Slag the Fire Elemental on Thursday - Comparison - UPDATED!

    Preface: Based in part on user feedback to the original thread http://www.spacetimestudios.com/show...al-on-Thursday Slag has had his statistics updated. The intent with Slag the Fire Elemental was not to be a "Rogue" pet, but a viable pet for anyone who's interested in dealing damage.



    In an update coming on Thrusday, March 28th, Ripmaw will be replaced in the Stable with Slag the Fire Elemental. If you're thinking about which pet might be better for your playstyle, here are the stats for each pet at level 1 and level 26.

    In general, Ripmaw is a pet that helps with survive-ability and sustain-ability. Slag the Fire Elemental is more of a damage pet with big + DMG.


    Ripmaw at level 1



    Ripmaw at level 26




    Slag the Fire Elemental at level 1
    Click image for larger version. 

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    Slag the Fire Elemental at level 26
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    | | | |

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    OMG thankyou for making this a good pet for sorc's!

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    Now I want it, good job guys

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    Great change guys, looking like a lovely overall pet

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    It looks like a pretty fitting flagger pet lol. Maybe moreso than ripmaw

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    Hmm

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    Whyyy? What's wrong with giving rogues a great pet?
    Ofc.. It's a nice pet anyway, but I've missed a real rogue pet for some time..

    Atm there's no pet that gives 30 dex, but there's pets that give 30 int and 30 str if I remember correct..

    Looking forward to this pet anyway, but tbh I got a little dissapointed after first reading the first post you made about it..

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    Dissappointed
    The Collective - Toa Aiga

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    Well that saved me 250 plat so thanks I guess

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    Ugh

    AL: Rare (Rogue)/Common (Warrior)/Mythic (Sorcerer)

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    Also to say never intended to be a rouge pet seems a bit crazy - you know rogues would benefit more than other classes due to 30 dex, fair enough you've changed your mind but clearly it WAS originally aimed at rouges

    Loving the game btw keep up the good work

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    The problem with us Rogues is we are to quick to adapt and fight on. We need to form a whiners union like the Warriors have to do some lobbying for us. Ahh, sounds boring, I'm gonna go kill something.

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    Why change it? It would have made me come back since it would have been awesome to FINALLY get a 30 Dex pet. Nvm, back to OC.

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    I was totally going to buy the pet with the original stats. I honestly don't see the point anymore. It's sad that people whining on the forums can now nerf stuff before it's actually released.

    Now we get a Mythic pet that adds less overal stats than for example Malison, except for the Dmg part (and speed boost). Since +dmg isn't even visual in my stats page, due to a months old bug, stats will even look worse as compared to using Malison. And yeah I know, it's supposed to be 'just' a visual bug.

    I hope the above didn't sound like a rant, I'm just trying to express my disappointment with the current stats. I might give the new pet a shot if I can actually see the effects of +Dmg in my stats page. For now, I'll just stick with my trusty old Malison.


    And for all doubters of my rockstar status:
    Quote Originally Posted by Justg View Post
    U rok, thanks!

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    Wooohooo! 250plat economy! Mali is still the best pet for rogue. Disappointed and glad in the same moment.
    Previous stats were OP to even ARCANE pets. Now arcane are faaar better
    Looking forward to fight mages and warriors with Slag

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    A Kettle clone with Mythic ability is worth eh...80-90plat right?
    The Collective - Toa Aiga

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    The more I think about it, the more dissapointed I get..

    From what I've read earlier, you always fall for the whining from the tanks..

    I'm not much of a pvp'er, as I enjoy pve a lot more playing with my friends and such. With that being said, I'm not at all badly geared, nor badly specced, and I've met warriors every single time I've pvp'ed that has killed me ASAP, or at least pulled me back to the group they run with resulting in my death. And I've never been able to kill a warrior in pvp, maybe it's just me doing everything wrong, or them being extremely well geared. (As I said, haven't pvp'ed much).. :P
    I also have a warrior, also for pve, but not as good geared as my rogue.. I've been amazed all the way from lvl 1 on the warriors survivability, dmg and overall stats and skills, and with the pretty good pets for warriors being cheap to get.. Warriors are kinda overpowered in pve, but they're ment to be tanks, I think, so thank god they survive :P

    Also, with my warrior I always have time to spend some health pots when in danger, but with my rogue I get killed so fast it's not possible to pop enough pots to survive..
    (btw, is there a bug with this when playing on tablet/phone? seems pots lag so much they are not being popped before you die sometimes :P)
    When rogues had the bugged lifethief, we could at least get down the mobs while popping pots without being killed in seconds if tank died. Now all we can do is run run run unless we have myth helm, hooks and sealord of will, and not to forget the bis jewels..
    Yes, ok, a BIS equipped rogue is awesome, but there's really not that many of them out there as it's close to impossible to get the myth helmet and the hooks without spending a serious amount of real $$ on platinum.. Next-BIS rogues on the other hand, have like 60+ less dps to compare.. And around 2k hp compared to 2.5k.. And less armor.. etc etc etc..

    Buuuhuuu the warriors don't get insane amounts of mana anymore, but really? Every class needs mana, and only sorcerors and warriors has an ability that can give them mana..

    I think you should reconsider this change, and instead maybe give ripmaw some love and let him also stay as a platinum available pet for new players to get.. And sure, go on starting to make a mage pet so I can buy that for my mage later too

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    This is garbage. you change this pet because people complained enough but you won't change warriors back when we all complained? you keep changing things because one class complains about the other when I was told before by staff members to try it out before jumping to conclusion. well I did try it out and it came to the same conclusion as before. why not release this pet as it was and see what it does before nerfing it before it was even released. what all the warriors fail to remember is we get a boost from DEX and INT too. having +30 dex on a warrior, he can crit SO much and might even bring windmill back to being OP. More INT means I wouldn't have to have my passive INT with any points and can use those points else where. Also having +30 DEX you'd see a drop in price on grace gear in CS because it wouldn't be needed. yeah the pet is good for rouge but it's also good for warriors too. you guys need to change it back to the original stats and treat everyone equally. If you're going to tell me to try it first before i jump to that conclusion then tell that to everyone else. NO ONE KNOWS EXACTLY HOW THESE STATS WILL EFFECT THEM UNTIL IT IS EQUIPPED. THEY DO NOT HAVE ACCESS TO THE ALGORITHM IN THE CODE, THEY ARE MEARLY SPECULATING.

    Everyone on the forums knows how hard i fought against the VB/windmill nerf so you know i'm more warrior and anything (my warrior is still on LB and i haven't played him longer than 10 mins since update) but since then I've made a rogue and noticed issues as well. but these issues are overshadowed because I KNOW HOW TO PLAY AND GEAR TOWARDS MY STATS NOT JUST MAKING (as Sam said) A COOKIE CUTTER BUILD.

    Slag would have been a great pet for Rogue and Warrior. The stats now are still descent for both classes, but i was honestly EXCITED to play AL again when i saw this pet before. Now I'm just disappointed that yet again STS dangles something great in front of their players and takes it away at the last minute.

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    Quote Originally Posted by JaytB View Post
    I was totally going to buy the pet with the original stats. I honestly don't see the point anymore. It's sad that people whining on the forums can now nerf stuff before it's actually released.

    Now we get a Mythic pet that adds less overal stats than for example Malison, except for the Dmg part (and speed boost). Since +dmg isn't even visual in my stats page, due to a months old bug, stats will even look worse as compared to using Malison. And yeah I know, it's supposed to be 'just' a visual bug.

    I hope the above didn't sound like a rant, I'm just trying to express my disappointment with the current stats. I might give the new pet a shot if I can actually see the effects of +Dmg in my stats page. For now, I'll just stick with my trusty old Malison.
    What he said!
    I already had the platinum ready, guess I'll spend it on other stuff instead..

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    Quote Originally Posted by Jackyll View Post
    This is garbage. you change this pet because people complained enough but you won't change warriors back when we all complained? you keep changing things because one class complains about the other when I was told before by staff members to try it out before jumping to conclusion. well I did try it out and it came to the same conclusion as before. why not release this pet as it was and see what it does before nerfing it before it was even released. what all the warriors fail to remember is we get a boost from DEX and INT too. having +30 dex on a warrior, he can crit SO much and might even bring windmill back to being OP. More INT means I wouldn't have to have my passive INT with any points and can use those points else where. Also having +30 DEX you'd see a drop in price on grace gear in CS because it wouldn't be needed. yeah the pet is good for rouge but it's also good for warriors too. you guys need to change it back to the original stats and treat everyone equally. If you're going to tell me to try it first before i jump to that conclusion then tell that to everyone else. NO ONE KNOWS EXACTLY HOW THESE STATS WILL EFFECT THEM UNTIL IT IS EQUIPPED. THEY DO NOT HAVE ACCESS TO THE ALGORITHM IN THE CODE, THEY ARE MEARLY SPECULATING.

    Everyone on the forums knows how hard i fought against the VB/windmill nerf so you know i'm more warrior and anything (my warrior is still on LB and i haven't played him longer than 10 mins since update) but since then I've made a rogue and noticed issues as well. but these issues are overshadowed because I KNOW HOW TO PLAY AND GEAR TOWARDS MY STATS NOT JUST MAKING (as Sam said) A COOKIE CUTTER BUILD.

    Slag would have been a great pet for Rogue and Warrior. The stats now are still descent for both classes, but i was honestly EXCITED to play AL again when i saw this pet before. Now I'm just disappointed that yet again STS dangles something great in front of their players and takes it away at the last minute.
    What he said too!

    Come on STS! If you're not beta testing the stuff you make in-game, then don't announce/release it! SIGH!

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