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  Click here to go to the first Dev post in this thread.   Thread: Can sts please make one way gates for spawn zones in PvP

  1. #1
    Member djironlung's Avatar
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    Default Can sts please make one way gates for spawn zones in PvP

    I like a lot of people are sick of spawn zones rushing. one it's lame and sad two it's just plain annoying especially when you just join a game and five people are waiting in the spawn zones to just kill you. I have noticed recently a lot of people saying in matches" no spawn rushing" but then again these people have dignity and class. then there are the rest of the lame and sad people who just group up and rush back and forth to spawn zones not giving people equal and fair chances to actually play. these people are sad and lack any true skill they are just gang banging and its lame. Sts should be able to fit the bottom parts of spawning zones with one way gates that players could go into the arena from but not back through. this would allow players to spawn and get a chance to actually see what coming before there are five people on top of them. I think this would balance PvP into a fairer and more dignified playing field. one way gates on spawn zones would end spawn zones rushing and make these lame and skillless players actually have to fight on a fair battlefield whose with ME. AND these gates must be one way to prevent people from running back to the spawn zones to hide and heal when they almost die or they would be counter productive. Now I'll say again who is with me
    Last edited by djironlung; 05-17-2013 at 07:58 AM.

    CO-MASTER of Magnum Legendary arcane legends warrior and retired #1 in battle command on 1/14/14

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    Forum Adept Noobiam's Avatar
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    I agree with this. +1

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    Totally agree with this.

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    Agreed ^-^

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    This should have been done with start of pvp, supporting.

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    i can understand but in the end players will make a thread "open the gate for 2mins" because the other team is just sitting behind the gate.

    our guild is trying not to start spawn killing but i observed that oppenents are hiding in their VIP rooms.

    PvP arena is a killing zone. shouldve made yourself ready to die if you enter the room.

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    There have been many suggestions for this problem, it is about time the developers started showing they care. Spawn killing ruins the PvP experience. One way spawns could work, and I liked the fog of war idea.

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    Member djironlung's Avatar
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    cero you are a spawn rusher yes made available to play but not to have five people waiting to kill you as soon as you zone in like you are always doing I see you do this all the time it shows no skill and no class you just don't want to have to work for kills

    CO-MASTER of Magnum Legendary arcane legends warrior and retired #1 in battle command on 1/14/14

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    Senior Member Greencrow's Avatar
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    I agree with this DJ!
    ^ Battle Dragons IGN

    Et tu, brute?

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    Quote Originally Posted by djironlung:1098591
    cero you are a spawn rusher yes made available to play but not to have five people waiting to kill you as soon as you zone in like you are always doing I see you do this all the time it shows no skill and no class you just don't want to have to work for kills

    lol
    i wont lie that i ddnt but what i said is people will take advantage of it ...the killing will go stale/stop/pause.

    "I see you always do this all the time"
    lol, i havent seen you until like 6hrs ago(?)

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    Totally agree with this...

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    I totally agree with this
    Avy
    12-2012

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    Wouldnt be too hard to implement this idea. +1

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    Member djironlung's Avatar
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    Quote Originally Posted by Cero View Post
    lol
    i wont lie that i ddnt but what i said is people will take advantage of it ...the killing will go stale/stop/pause.

    "I see you always do this all the time"
    lol, i havent seen you until like 6hrs ago(?)
    as I said you will actually have to work for your kills and give players a chance to zone in and get into the arena to challenge them mano y mano before you can kill them giving them a fair chance to play off course there will be praised cause you will have to wait for people to be Ray to fight not just jump them as soon ad they respawn making it a fair and even challenge for all to play thks will also prevent puerile from just immediately leaving the arena cause they want to play not just be farmed. so mute games will actually stay alive instead of just ending prematurely which is the effect of spawn zone rushing puerile just get aggravated and leave when this happens don't be too afraid of the challenge this will pose and get ready cause this is going to get s huge following of support.

    CO-MASTER of Magnum Legendary arcane legends warrior and retired #1 in battle command on 1/14/14

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    Totally agreed with this thread!! STS please read wigh attention this thread

    Regards

    (Erill-Chivalrous Union)

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    Quote Originally Posted by djironlung:1098618
    Quote Originally Posted by Cero View Post
    lol
    i wont lie that i ddnt but what i said is people will take advantage of it ...the killing will go stale/stop/pause.

    "I see you always do this all the time"
    lol, i havent seen you until like 6hrs ago(?)
    as I said you will actually have to work for your kills and give players a chance to zone in and get into the arena to challenge them mano y mano before you can kill them giving them a fair chance to play off course there will be praised cause you will have to wait for people to be Ray to fight not just jump them as soon ad they respawn making it a fair and even challenge for all to play thks will also prevent puerile from just immediately leaving the arena cause they want to play not just be farmed. so mute games will actually stay alive instead of just ending prematurely which is the effect of spawn zone rushing puerile just get aggravated and leave when this happens don't be too afraid of the challenge this will pose and get ready cause this is going to get s huge following of support.

    leaving because of spawn killling and leaving because players are hiding behind the gates have similarities.

    lol you talk like i spawn kill alot and is afraid to pvp. funny coz i rarely see you in pvp.

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    Agree on this. I experienced this always xD there is one time opposite team moving zone to zone just like clearing a spawning area, but managed to escape and one of there team died so i do solo to kill that one on his spawn and now he's whining that " Now your killing on spawn area " i was just like o,O after he enjoy doing kill spawn per spawn he will just whine like that.

    Hopefully devs should look in to this. +1

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    In full agreement with the idea.

    And cero. There is a quite a large difference between spawn killing and hiding. Spawn killing is completely unfair, and only benefits one team. But if someone chooses to hid and not fight or are afk, then no one will benefit more than the other. The hider cant kill, and cant get killed either. Personally i dont know of anyone who wasnt afk who would hide too long, because theres no benefit. Its just wasting time. If this does happen tho there r other options. U could flag to end the game, or just leave. Simple, and fair. This is way too small an issue to make me think twice if this should be implemented.
    ERDNASE
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    Member djironlung's Avatar
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    cero is just simply afraid to have to face people on a level playing field when everyone else just agrees this is a good idea
    Last edited by djironlung; 05-17-2013 at 09:35 AM.

    CO-MASTER of Magnum Legendary arcane legends warrior and retired #1 in battle command on 1/14/14

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    Spacetime Studios Dev Swede's Avatar
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    We don't have that tech at the moment but I'll see what kind of designer magic I can come up with to solve the problem.

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