Quote Originally Posted by Energizeric View Post
I think if STS can handle it, it's a nice idea to have both the elite dungeons and have some elite bosses show up in regular dungeons the way bael 2 and krunch 2 do. That way if you don't want to run elites you can still run regular dungeons looking for elite bosses. You can also farm for eggs (rooks nest?) or crates (KM3?) and earn money that way. And if you have put together a good party and want to run elites, you can do that too.

But I do think the elites should not all scale up. In the last expansion, the original elite dungeons only scaled to 26. So now in the next expansion I think dead city should only scale to 31, and so on. So there should only be the current expansion and the previous 2 that will scale to cap level. The others should start to slow down. That way there will even be elite farming for twink items later on.
Very agree with this one.