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    Default Four Skills. (4)

    I think it's obvious that some people use more than 4 skills.
    I think it's also obvious that there are only 4 skill slots.

    The four skill slots were probably implemented as a balancing factor, more than 4 skills could make a class Superior to one.

    For example; if there was a 6 skill slots, as a rogue I would use viel, massive armor and damage boost, razor shield (dodge), packs, aimed shot, noxious, and shadow piercer. That doesn't sound very fun to fight.

    If the developers really wanted us to use more than 4 skills, they could've added more slots or implemented a Star Legends like system, you have 4 skills and if you press a button, you can switch to another 4 skills instataneously.

    Clearly this was not added.

    I think using more than 4 skills isn't really fair because

    1. Not all classes can swap for maximum efficiency.
    2. There is no "wait"

    ---------------

    1. Not all classes can swap for maximum efficiency, in terms of using more than 4 skills rogues are at a disadvantage;
    Sorcerers and Warriors have a 2 second invulnerability to any damage which is basically time to swap skills, on top of that Warriors have 6k health and 2k armor which makes swapping even more easy. If a rogue tried to swap, he/she would fail, there is no 2 second invulnerability to depend on, there is no shield to depend on.

    2. There is no "wait", swapping skills is almost perfect for Mages and Warriors, buff up and swap to attack skills.

    For example,

    Sorcerers can easily use shield, apply curse to the opponent then stun the him/her, then quickly replace the skills on CD with more attack skills.

    Warriors can use VB (damage and heal), Juggernaut (health boost and Rambo), Horn of renew( 2 sec invulnerability and heal), then swap to attack skills because the buffs are on CD.

    Pet spamming is esentially the same thing and pet spamming is undergoing fixture.

    There are many solutions to this illegitimate way of PvP.
    Here are some of my ideas.

    1. Lock the swapping of skills on Cool Down. I personally think this is the best and simple solution, if the skill is on cool down, you can't swap it out.
    2. Limit skills to 4. Worst case scenario.

    Constructive feedback is welcome, do not flame please.

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