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    Member sechs's Avatar
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    Default Pets and Henchmen

    i would like to propose adding pets and/or henchmen in Pocket Legends.

    Pets:
    - you obtain one from special quest (differ by class?)
    - the pet can gain exp by fighting along side with its owner, or simply level up when its owner gain a level
    - different pets have different skills (buff, heal, damage etc)
    - if the pet got killed, it will rest at "home" and needs time to recover before it can travel with its owner again

    Henchmen:
    - you gain access to the henchmen shop by quest
    - level of henchmen is same as the player
    - there are bear, bird and elf henchmen, each do what they are good at
    - player can modify their henchmen's AI (more aggressive, stay farther way from enemies, heal more etc.)
    - the henchmen simply disappear if got killed
    - the henchmen will disappear (off from work) when the player logs off

    something like that, is it possible?
    Last edited by sechs; 02-09-2011 at 10:31 PM.
    錫老婆的人有福了 因他必有三餸一湯
    Xechs (Archer) - Xechz (Tank) - Charoro (Paladin)

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