Quote Originally Posted by Leonut View Post
I think Carapace has it spot in here. The development should be focused to benefit end game content and players. Twinking is sort of a side activity.

Actually we would like to know exactly how armor blocks scales with defending against damage. Like 1 armor reduces 3 hp damage? This way we can weigh the options.
I completely agree! Most of us that pve all the time are already daily frustrated by what pvp balancing does to pve... throw twink a balancing into equation and it's just that much worse! A couple people here got it right either don't even apply to non endgame at all or make is really scaled... ie. does little for lower levels and more for endgame. I mean let's be real here... lower level twinks can't even run arena o.O! This all started with how about some para drop in arena crates right?