Quote Originally Posted by Alphagun View Post
With regard to the class divide, this is inevitable with any "capitalist" model (not that I like it myself). The gamemakers aren't going to change what works for them, it's illogical for them imo. You turn it socialist and it removes the profit - not happening, they r not committing business suicide. They had 7 seasons to think about what they want for the leaderboard, the old ranking structure has not changed. #1 is still a game of quantity. I don't see them changing that easily without drama. However, their events have become progressively egalitarian in terms of evenly distributed reward.

Honestly I think players who want more than that should either pay or find friends to pool resources with. There are players who drop thousands in the game and a lot who refuse to spend a cent. The top teams are typically a mixture of these people.

With regards to timed runs, I think they're quite good as they are. The most OP running teams typically come together and pool their resources to have that kind of firepower - group survival theory - but currently w/o near-max gear you won't know where you stand. Neither will anyone else really.

So I do think there should be some speed maps that everyone can have a go at on a level playing field, and acquire a taste for. Like a small handful of training maps that don't go on leaderboard but you can post your screenies on a forum thread. Those I think would help bring players together, get skilled/passionate-but-undergeared players noticed and possibly recruited by the running teams.

Lastly if u care too much about the game u r gonna have ur heart broken so I suggest u see it for what it really is and adjust your expectations.
This thread is from 2015 and With the current decrease in price of items it really ain't that hard