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Thread: Arcane sword and Reg. Charged attacks need nerf?

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    Default Arcane sword and Reg. Charged attacks need nerf?

    I like the idea with the 51-56 zones, all those 50% nerfs are cool too, but if you nerf 1 thing you also have to nerf the other things right?

    I mean.. if you nerf all stats and pets too. How about the weps then? Because the Arcane Sword proc is way to strong. Your HP goes like '100%-88%-56%-22%-0%' Also to many fumes. If there are 4 tanks in tdm.. there will spawn more then 40 fumes (if all 4 tanks proc). 1 pull nd it's gg. So I think it's better to also nerf the weps not just the stats and pets (SnS does less dmg then 1 fume of the sword, sadly :/). My mage can heal hisself like 65% of his HP, but even with SnS pools + Regen I die against those fumes.. You're stunned and you die :/.

    Mages can have 2 shields, but I can imagine that it's really frustrated for rogues or other tanks which can't afford an arcane sword.

    Also the charged attack from my mage does actually nuke the opposite player.

    So my request is to nerf the wep procs

    P.S. My apollogise for my bad English

    -Runagain

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