[Firstly, I would like to apologize for talking tough]

Tindrin PvE kills were disabled lately. What's the point?
Its supposed to be the 3rd toughest map in the game.
You buff up the Tindrin elites for mob one hits and the regular maps are easier than dungeons.
Could you please explain the logic behind it?
If it's a place for farming jewels, Please introduce a new dungeon or you could consider making drop rate more
in nordr and remove water and nature from there, but nerfing the map is not a good decision imo.
Furthermore, now you disable Pve kills for it..seems like adding insult to injury. What's next?
Underhul Elites giving us 2x Pve kill/kill?
If that's not the case why are you still giving pve kills in dungeons?
Remove that too...right?

SO My Suggestion:

1) Buff up tindrin to its original value
2) Add a new dungeon which drop class jewels.