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Thread: Reviews of Every Arcane and Mythic Pet for PvE(Will be Updated!)

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    Default Reviews of Every Arcane and Mythic Pet for PvE(Will be Updated!)

    I just felt like making a review and breakdown of every pet in the game (once I get the pet and play around with it for a bit). Feel free to leave your review of a pet! Also,please remember that these reviews will be focused on PvE. Also,the stats of all these pets will be scaled to level 56 so I will update/make more reviews once I get the pet to level 56

    Arcane

    Shady and Surge

    1.Passive Ability:
    -Procs debuffs often
    -Bleed deals great damage
    -4 enemies is ok
    -Always bleeds enemies, which is awesome
    2.Happiness Bonus:
    -Aggressive Stats, gives great damage and crit
    -Health Regen. is a nice mild touch (changes my health regen from 1% every 3 seconds to 1% every 2 seconds when I'm not in combat and from 1% every 25 seconds to 1% every 5 seconds when in combat)
    3.Arcane Ability:
    -Powerful when pools overlap
    -Purple damage pools have a small chance of banishing
    -Damage pools do great damage
    -Health pools healing ability can help a lot when a lot of enemies are pummeling you
    -Pool placement can be random and unpredictable at times, works best in tight spaces

    Nekro

    1.Passive Ability:
    -AoE attack can affect so many enemies and has no limit!
    -Procs DoT every attack
    -AoE pairs great with its stun
    -Deals highest damage compared to other arcane pets
    -DoT ticks every second and deals 75-90 per tick
    2.Happiness Bonus
    -Mana Regen.:Changes my base regen from 1% every 4 seconds to 1% every 3 seconds when not in combat and from 1% every 40 seconds to 1% every 8 seconds when in combat
    -Slightly weaker than Toor's happiness bonus because of having +10 INT DEX STR instead of having +15 INT DEX STR
    -Great Crit. stat (One of the highest in the game)
    3.Arcane Ability:
    -Has similar behavior to mage's shield ability, but absorbs less damage
    -Has debuff immunity, but doesn't remove debuffs
    -Cuts damage in half, making it a really solid defensive ability
    -Movement debuff is meh
    -Banish is pretty rare

    Toor

    1.Passive Attack
    -Decent debuffs
    -Good stun chance
    -Hitting up to 3 targets is a bit on the small side
    2.Happiness Bonus
    -Buffs damage by a great amount
    -A slightly dumbed down version of Shady and Surge's Happy bonus (No hp regen and smaller crit buff)
    3.Arcane Ability
    -Deals great damage per tick
    -Decent debuffs
    -Deals good initial damage
    -Ticks every second
    -Great on tightly packed groups of enemies

    Singe
    1.Passive Ability
    -The same as Nekro except no chance to stun
    2.Happiness Bonus
    -More on the defensive side
    -Damage is lower than Shady and Surge,Nekro,Toor,etc.
    -Surpasses their damage with damage elixir though due to superior primary stat buff
    3.Arcane Ability
    -Very high chance to stun
    -Damage per tick is meh
    -15 int, dex, str is meh
    -Ticks every second
    -Initial damage is alright

    Arcane Deary
    1.Passive Ability
    -Great debuffs,Good stun chance
    -Hits 5 enemies
    2.Happiness Bonus
    -Very Versatile because of switching between +12 DEX,INT,or,STR every 20 seconds
    -Great armor
    3.Arcane Ability
    -Can stun,poison,or bleed bosses even though they cannot be displaced
    -Great for temporarily weakening tough groups of enemies
    -Good for soloing, and annoying other people
    -Inconsistent in effectiveness, either it does something or it doesn't
    -Works best on large groups of enemies
    -Not as good on smaller groups
    4.Deary Island
    -Fun farming for while you're bored farming for energy
    -Mainly useful for locks
    -Deary ring helps for soloing tough content, annoying in pts

    Brother's Whim
    1.Passive Ability
    -Pretty much same as Shady and Surge
    2.Happiness Bonus
    -Slightly benefits mages more than other classes
    3.Arcane Ability
    -One of the best abilities for mages since it helps their crowd control a lot

    Maridos
    1.Passive Ability
    -Banish is super rare
    -Great debuffs
    2.Happiness Bonus
    -Gives good amount of health and crit, but lower damage compared to higher tier pets (such as Nekro or Shady and Surge)
    3.Arcane Ability
    -Gives Maridos a decent damage buff
    -15 str,int,dex isn't that great
    -5% crit and 15% diminishing armor is ok

    Maria
    1.Passive Ability
    -Same as Maridos
    2.Happiness Bonus
    -Same as Maridos but gives 175 mana instead of health
    3.Arcane Ability
    -Gives Maria a decent damage buff
    -100% mana ignore and 20% boss damage makes this ability intended for boss dps
    -3 seconds is pretty short so you have to make the most out of it
    -10% mana restore is great

    Dreambot
    1.Passive Ability
    -6 Enemies is a great amount
    -Debuffs are kinda lacking
    -10% armor debuff is ok
    2.Happiness Bonus
    -Gives a great amount of damage and armor, making this a pretty solid HB
    -Has no crit buff though
    -Mana ignore is a nice touch
    3.Arcane Ability
    -Has the shortest pet cooldown in the game (4 seconds!)
    -Up to 20% damage and crit buff for Dreambot is solid, letting him crit for days
    -'Heavy' damage is decent and is affected by up to 20% damage buff
    -Up to 20% armor reduction works best on bosses
    -Overall, the ability works best on bosses and enhances Dreambot's passive DPS

    Munch Mouth
    1.Passive Ability
    -Lacks debuffs
    -10% armor debuff is ok
    2.Happiness Bonus
    -Solid all around
    -Damage buff on par with Toor, Nekro, Shady and Surge etc.
    -Great amount of armor
    -Good amount of crit
    3.Arcane Ability
    -Removing ability to crit is great
    -Damage per tick on burn damage is good
    -High chance to banish, usually 1-2 enemies
    Last edited by Kaziscate; 01-08-2019 at 04:57 AM. Reason: Finally updated after forever, updated reviews

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