Since I still can't play PL and I'm bored at work, I decided to revisit some of the stats I've been playing with recently. One thing that interested me was "What do I need to raise x by 1 point." Of course this is for an enchantress as I'm fairly sure that stats affect the other classes differently. If this has already been done I'd love to see the results... just haven't been able to track down what each thing exactly gives.

So here is what I've come up with for a few of the stats.

Mana: 2 points of int give 1 mana (.5 mana per 1 int)

Health: 2 points of strength give 1 health (.5 health per 1 strength)

Armor: 18 points of strength give 1 armor (.055 armor per 1 strength)

Hit %: 6.67 points of dex gives 1 hit % (.15 hit per 1 dex)
10 points of int gives 1 hit % (.1 hit per 1 int)

Now these are all estimates but accounting for rounding they work with the data I have. When I get a chance or can get into game I'll look at some more. Min/max damage is an interesting one because every 10 points of int or dex appears to be giving +1 min/max. However in the long run dex provides more than int. I'll need to recheck my data when the server is up.