Quote Originally Posted by Plqgue View Post
Anyone in range gets cursed and the one dealing the most damage gets aimed
Too much math and "target Specific Monitoring".....

Sometimes, in the midsts of the mobbing, you don't see that stuff coming.........

Too much extra thinking when you have things going on other than curse and aimed shot (still have to watch out for bombs, the humongous "orc giant" skeleton, the razor skeleton, that healing defense buffing sorceress, ETC".....

That's why the on-screen alert was implemented in the first place so, seeing as that's a fact, what's the "point in"/"sensible reason for" the implementation of a feature if it's basically broken and/or ineffective?