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    Senior Member Dolloway's Avatar
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    Quote Originally Posted by Cinco View Post
    Switching the speed boost for the ability to heal out of the proc effect isn't one of the choices. There's enough negative feedback on the impact of the speed to keep it off the table.

    If the bow proc is now truly and utterly without any conceivable use whatsoever as a result of Mages being able to heal out of the burn (like they can from other debuffs), I will revert the change.

    Thoughts? Comments?
    I'd appreciate it if you could revert the changes. Before the update, no class could heal out of procs. This made ffa very competitive for all classes and team types (bear/bird vs mage/bird, bird/rhino vs. bear/mage, etc.). But now that only mages can heal out of all procs, you absolutely need a mage on your team to win a game. I've been playing ffa and the games are so lopsided now when you're fighting a mage and don't have a mage on your team as well. We need something to tone it down so that team battles aren't so lopsided, so I'd recommend reverting the change.

    EDIT:
    I'll give you another example so I can clarify further and you can better see where I'm coming from.
    Bow Mage vs Bow Bird - why is it that mage has the advantage over a bird when using bows? The mage can heal out of the burn effect while the bird cannot and is a sitting duck waiting to die in the pool. In theory, birds should have the biggest advantage when equipping Dex gear. Mage can be good, but it should not be better suited for dex gear than a bird, overall at least.
    Last edited by Dolloway; 05-18-2018 at 01:14 PM.

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