CS is there for a good reason and it's best for supply and demand based item price, the best natural and player driven item pricing along with that we don't have all day to spam "S) item x", "B) item y" all good.
BUT there's something that irritate me for long now, when it comes to costly items, the listing price gets extremely high and there's a good chance that item wont be sold at first try forget about knowing right price of an costly item from cs.
I mean
1) Players doesn't sell costly items in cs, you don't get price check from that
2) Costly items doesn't sell easily so u need to keep listing em and each time u pay huge amount of gold
3) Can lead to unnatural pricing of a costly item
4) And that opens a play ground for scammers.
CS listing price is outdated for long now.
I'm putting all these for one simple change, at least reduce the listing price significantly just like real world equity market, imagine if u pay 1% brokerage for 100$ equities, u don't pay 1% for 10,000$ equities, it's like 0.1% or even 0.01%.
Currently it's ~1%, it should be like 0.1% for 10m-99m and then 0.05% for 100m+ items
There's another alternative with a little hazard, i. e - Listing price is charge when we list items but what if it would be charged when actually the item get sold, and ya hazard is that ppl might list items for nothing.
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