Rogue:
Flaming Arrow-
The Rogue shoots a flaming arrow that causes a fire on the ground.
Enemies that walks over it will take burn damage over time.
Piercing Arrow-
The Rogue shoots a magical arrow that piercing through 6 targets around your legend.
(Think about that like Yondu's arrow, example here: https://www.youtube.com/watch?v=d5Gz...belAndemichael )
Focus-
The Rogue focus her energy, increasing critical chance, critical damage and boss damage by 20% (30% if charged) for 5 seconds.
NEW ULTIMATE-
Ultimate Focus-
The Rogue focus her ultimate energy for all allies, increasing critical chance, critical damage and boss damage by 80% for 15 seconds.
Warrior:
Blood Spell-
The blesses himself for 8 seconds.
When this skill ends, the warrior damage will be increased, based on the damage he recieved during this skill time.
Blood Pact -
The warrior harness his power to create an aura on the ground, that grants allies who stands inside 20% stacking damage reduction, 20% bonus health and 20% haste.
Boomerang -
The Warrior throws a boomerang, hiting all enemies in its path.
NEW ULTIMATE-
Power Bleeding -
The warrior recieve a buff for 15 seconds, causing all enemies that gets hit by the war to heavily bleed. (Effective against mobs)
Mage:
Tsunami -
The mage creates a large water wave, damage and knocking enemies back.
has a chance to "DROWN".
Earthquake -
The mage is using his powers to cause a magical earthquak.
Enemies in the area will be damaged and stunned.
Blue Fire Bolt -
The mage will throw a Blue Fire Bolt, hitting a single enemy and causes "Burning" effect.
This skill has a slightly lower damage than other skills, but passively boosted by 200 Boss Damage.
NEW ULTIMATE-
Torando-
The mage using a "Tornado" spell, big tornado will appear for 5 seconds, damaging & pulling enemies towards the eye on the tornado.
This skill should be a good pull and slightly lower overall damage than the "fireball" ultimate.
Bookmarks