Hi guys. I recently had a brainwave after farming non stop in DF. Imagine a skill called Thief that would increase the drop rate for 5-30 seconds depending on level. the advantage wouldnt be much but it would definitely make farmers more positive about drop rate. Also there would be some controversy, because you wouldnt want to waste skill points on a non-attack, so this will make people think. I was thinking bout putting this exclusively for Archers only, and the skill would affect the whole team, encouraging team farming.

So far everything adds up when i think about it. Please comment below with suggestions or flaws in my plan!

Nd